Feb
1
2016

Publishing to Android TV

Quite meaningless “tutorial”, as it was too easy to build .apk to android TV from unity.. 🙂

BUILD APK

– Build android .apk as usual (i used all the default settings for testing.. just enter your company name and bundle identifier)
– Apparently these should be on (and they are by default)
android_tv_support
– Publish and copy the .apk to USB stick

INSTALLING TO TV

– Install some android filemanager, like: https://play.google.com/store/apps/details?id=com.estrongs.android.pop&hl=en
– Plug in the USB stick
– Browse to the .apk file and double click it (helps to have mouse plugged in the TV/box)
– It says cannot install from unknown sources, click the settings button
– [x] Enable installing from unknown sources
– Go back and double click the .apk again
– Install, Run, Done!

Surprisingly even the arrow keys and fire (OK button) worked from the TV remote controller 😮

install_apk_to_android_tv_from_unity_1

bombrush_android_tv_1

bombrush_android_tv

quality_photo_no_noise_android_tv_unity

ISSUES

– “Handheld.PlayFullScreenMovie” doesnt seem to work in Sharp Aquos TV
– How to access log files on the TV?

RESOURCES

– Key mappings : http://forum.unity3d.com/threads/amazon-fire-tv-is-a-streaming-set-top-box-and-game-console.237997/#post-1585840

 


2 Comments + Add Comment

  • Which version of unity for this tips ? Thanks a lot !

    • was probably using 5.3.2p1 at the time.. but i think should be similar on the new versions.

Leave a comment

Connect

Twitter View LinkedIn profile Youtube Youtube Join Discord Twitch

UnityLauncherPro

Get UnityLauncherPRO and work faster with Unity Projects!
*free unity hub alternative

@unitycoder_com

Subscribe to Blog via Email

Enter your email address to subscribe to this blog and receive notifications of new posts by email.