Browsing articles tagged with " plugin"
Aug
28
2014

[Asset Store] Terrain Rotator

terrain_rotator_ss1

Small editor plugin to rotate terrain data (not the actual terrain object, it cannot be rotated). – Asset store: (submitted 28.08.2014) Forum links:  (coming later..) – You never need this plugin normally! (unless you want to fix some old terrain, which happens to be designed […]

Aug
14
2014

[Asset Store] Terrain Tools

terrain_tools_plugin_unity_2

I’ve started to update & maintain this Tom’s Terrain Tool’s package (as the original owner is busy and he was looking for someone to continue working on this). It’s basically a tool for using splatmaps (externally generated) to generate terrains inside unity (with trees, roads […]

May
29
2014

Unity + Wii Balance Board

640px-Wii_Balance_Board

Some notes/links on how to connect Wii Balance Board with Unity & windows pc. (main image from wikipedia) Setting it up: – You need bluetooth on your pc (you can use USB bluetooth adapters also) – WiiBalanceBoardWalker comes with testing tools, to check if connection […]

Mar
30
2014

[Asset Store] PolygonCollider2D Optimizer

sprite_polygoncollider2D_optiimzer_unity_1

Small tool for sprite PolygonCollider2D optimization (got tired of manually adjusting sprite collider vertices when doing this small ‘game’ for android) *Main image fruit credit: Fi3uR (CC BY-NC-ND 3.0) Asset Store Link: http://u3d.as/content/mgear/polygon-collider2d-optimizer Unity Forum Link: http://forum.unity3d.com/threads/240534-Released-PolygonCollider2D-Optimizer   Documentation: PolygonCollider2D_Optimizer_web.pdf Features: – Super simple workflow, […]

Aug
26
2013

Mesh Terrain Texturing/SplatMap Tool (wip)

mesh_splatmap_editor_plugin_unity_1

Small editor plugin for creating splatmap/splatmask for mesh based terrain. (not terrain object) Current features: – Create splatmap based on face angles (adjustable slope angles) – Texture painting (paint to any layer R, G, B, A) – Obstacle detection (if collider is founded on mesh, […]

Aug
20
2013

Unity Docs MiddleMouseButton New Tab

unity_documentation_open_new_tab_middle_mouse

Unity “broke” the documentation in some update..cannot middle mouse button click them to open in new tab.. http://forum.unity3d.com/threads/193569-Script-documentation-doesn-t-allow-opening-links-in-new-tab-%28ctrl-or-middle-click%29 While waiting for the fix here’s small GreaseMonkey plugin userscript (firefox) : – It fixes the links for middle mouse button (so that they open in new […]

Aug
8
2013

[AssetStore] Scene Object Isolator

ss1

This one got just accepted, small helper utility. “Isolator” is a simple Unity editor plugin for isolating the selected object(s) (by hiding others). ReadMe: (pdf) README_Isolator1_web.pdf *Edit: Works in GAME vindow, not in SCENE view (seems like it would need some manual redraw or update […]

Jul
16
2013

[AssetStore] Normal & Specular Map Generator from Texture

poormans_normal_specular_map_generator_unity3d

Working on simple poor man’s normal map & specular map generator editor script.. (click image to view full size) Left side = original bitmap, Right side = generated normal map + specular map *Now Available from the Unity Asset Store: http://u3d.as/content/mgear/normal-map-maker/5bA Unity Forum Thread: http://forum.unity3d.com/threads/normal-map-maker.254310/ […]

Jul
12
2013

[AssetStore] CreateTexture

big

Yay! My first asset store script got accepted..:) Had to try it out so maybe later can put something more interesting there. It’s a simple editor plugin for creating plain texture assets (png files). Did it for myself because it seems you always need some […]

May
13
2013

GameDraw – First Impressions

gamedraw_test

GAMEDRAW PRO – FIRST IMPRESSIONS  Had a chance to try GameDraw Pro – Here’s some notes after few days of (quick) tests. WHAT IS GAMEDRAW 3D modeling plugin for Unity3D. Allows you to do basically all basic (and some advanced) mesh modeling tasks directly inside […]

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