Browsing articles tagged with " plugin"
Mar
30
2014

[Asset Store] PolygonCollider2D Optimizer

sprite_polygoncollider2D_optiimzer_unity_1

Small tool for sprite PolygonCollider2D optimization (got tired of manually adjusting sprite collider vertices when doing this small ‘game’ for android) *Main image fruit credit: Fi3uR (CC BY-NC-ND 3.0) Asset Store Link: http://u3d.as/content/mgear/polygon-collider2d-optimizer Unity Forum Link: http://forum.unity3d.com/threads/240534-Released-PolygonCollider2D-Optimizer   Documentation: PolygonCollider2D_Optimizer_web.pdf Features: – Super simple workflow, […]

Aug
26
2013

Mesh Terrain Texturing/SplatMap Tool (wip)

mesh_splatmap_editor_plugin_unity_1

Small editor plugin for creating splatmap/splatmask for mesh based terrain. (not terrain object) Current features: – Create splatmap based on face angles (adjustable slope angles) – Texture painting (paint to any layer R, G, B, A) – Obstacle detection (if collider is founded on mesh, […]

Aug
20
2013

Unity Docs MiddleMouseButton New Tab

unity_documentation_open_new_tab_middle_mouse

Unity “broke” the documentation in some update..cannot middle mouse button click them to open in new tab.. http://forum.unity3d.com/threads/193569-Script-documentation-doesn-t-allow-opening-links-in-new-tab-%28ctrl-or-middle-click%29 While waiting for the fix here’s small GreaseMonkey plugin userscript (firefox) : – It fixes the links for middle mouse button (so that they open in new […]

Aug
8
2013

[AssetStore] Scene Object Isolator

ss1

This one got just accepted, small helper utility. “Isolator” is a simple Unity editor plugin for isolating the selected object(s) (by hiding others). ReadMe: (pdf) README_Isolator1_web.pdf *Edit: Works in GAME vindow, not in SCENE view (seems like it would need some manual redraw or update […]

Jul
16
2013

[AssetStore] Normal & Specular Map Generator from Texture

poormans_normal_specular_map_generator_unity3d

Working on simple poor man’s normal map & specular map generator editor script.. (click image to view full size) Left side = original bitmap, Right side = generated normal map + specular map *Now Available from the Unity Asset Store: http://u3d.as/content/mgear/normal-map-maker/5bA Features: – Creates normal […]

Jul
12
2013

[AssetStore] CreateTexture

big

Yay! My first asset store script got accepted..:) Had to try it out so maybe later can put something more interesting there. It’s a simple editor plugin for creating plain texture assets (png files). Did it for myself because it seems you always need some […]

May
13
2013

GameDraw – First Impressions

gamedraw_test

GAMEDRAW PRO – FIRST IMPRESSIONS  Had a chance to try GameDraw Pro – Here’s some notes after few days of (quick) tests. WHAT IS GAMEDRAW 3D modeling plugin for Unity3D. Allows you to do basically all basic (and some advanced) mesh modeling tasks directly inside […]

Aug
21
2011

mParticles v2.1 (3ds Max particle animation importer)

mparticles1

Particle animation exporter/importer for 3dsMax to Unity3D Could be useful for all kind of effects. Webplayer: http://unitycoder.com/upload/demos/mParticles1/ Download source: Source will be available for a download later (unless I can make it good enough for asset store..not very likely, since this system has its limitations..) […]

Aug
15
2011

WIP: 3ds Max to Unity Mesh(update#3)

mmesh1intro

Mesh transfer script from 3DS Max to Unity. It converts 3DSMax mesh to unityscript (javascript), so you have full control over the mesh creation. And whats the point of it? To avoid these: http://answers.unity3d.com/questions/61597/vertex-count-10-times-higher-in-unity.html http://answers.unity3d.com/questions/37435/why-is-unity-got-more-vertices-than-3dsmax.html Using this plugin you  get less vertices on your model […]