{"id":1062,"date":"2012-09-07T15:46:29","date_gmt":"2012-09-07T12:46:29","guid":{"rendered":"http:\/\/unitycoder.com\/blog\/?p=1062"},"modified":"2012-10-22T15:34:51","modified_gmt":"2012-10-22T12:34:51","slug":"water-shader-test-from-3ds-max-shader","status":"publish","type":"post","link":"https:\/\/unitycoder.com\/blog\/2012\/09\/07\/water-shader-test-from-3ds-max-shader\/","title":{"rendered":"Water Shader Test (from 3ds max shader)"},"content":{"rendered":"<p><a title=\"start webplayer demo\" href=\"http:\/\/unitycoder.com\/upload\/demos\/3dsmaxwatershader_unity1\/\" target=\"_blank\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1063\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/09\/07\/water-shader-test-from-3ds-max-shader\/max_fx_water_to_unity1\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/max_fx_water_to_unity1.jpg?fit=680%2C382&amp;ssl=1\" data-orig-size=\"680,382\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"max_fx_water_to_unity1\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/max_fx_water_to_unity1.jpg?fit=300%2C168&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/max_fx_water_to_unity1.jpg?fit=680%2C382&amp;ssl=1\" class=\"alignnone size-full wp-image-1063\" title=\"max_fx_water_to_unity1\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/max_fx_water_to_unity1.jpg?resize=680%2C382\" alt=\"\" width=\"680\" height=\"382\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/max_fx_water_to_unity1.jpg?w=680&amp;ssl=1 680w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/max_fx_water_to_unity1.jpg?resize=300%2C168&amp;ssl=1 300w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/a><\/p>\n<p>Tried to convert <a title=\"http:\/\/graphicsrunner.blogspot.fi\/2009\/07\/water-in-your-browser.html\" href=\"http:\/\/graphicsrunner.blogspot.fi\/2009\/07\/water-in-your-browser.html\" target=\"_blank\">this .fx shader<\/a> to unity, almost works, but not quite the same yet..<\/p>\n<p><strong>Webplayer:<\/strong><br \/>\n<a title=\"start webplayer demo\" href=\"http:\/\/unitycoder.com\/upload\/demos\/3dsmaxwatershader_unity1\/\" target=\"_blank\">http:\/\/unitycoder.com\/upload\/demos\/3dsmaxwatershader_unity1\/<\/a><\/p>\n<p><strong>Download source:<\/strong><br \/>\n<a title=\"Download (with UnityCoder toolbar)\" href=\"http:\/\/unitycoder.com\/download\/index.php?link=281&amp;uid=un1t3c0d5r\" target=\"_blank\">maxWater5.unityPackage<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tried to convert this .fx shader to unity, almost works, but not quite the same yet.. Webplayer: http:\/\/unitycoder.com\/upload\/demos\/3dsmaxwatershader_unity1\/ Download source: maxWater5.unityPackage<\/p>\n","protected":false},"author":1,"featured_media":1063,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[4,3],"tags":[27,303,105,47,14,259,60],"class_list":["post-1062","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-demos","category-unity3d","tag-3ds-max","tag-directx","tag-fx","tag-sea","tag-shader","tag-surface","tag-water"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/max_fx_water_to_unity1.jpg?fit=680%2C382&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/p1KTaT-h8","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1062","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/comments?post=1062"}],"version-history":[{"count":4,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1062\/revisions"}],"predecessor-version":[{"id":1065,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1062\/revisions\/1065"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media\/1063"}],"wp:attachment":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media?parent=1062"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/categories?post=1062"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/tags?post=1062"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}