{"id":1375,"date":"2012-11-02T19:04:11","date_gmt":"2012-11-02T16:04:11","guid":{"rendered":"http:\/\/unitycoder.com\/blog\/?p=1375"},"modified":"2012-11-02T19:04:11","modified_gmt":"2012-11-02T16:04:11","slug":"mesh-to-voxels","status":"publish","type":"post","link":"https:\/\/unitycoder.com\/blog\/2012\/11\/02\/mesh-to-voxels\/","title":{"rendered":"Mesh to Voxels"},"content":{"rendered":"<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1376\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/11\/02\/mesh-to-voxels\/3ds_max_mesh_to_voxels_in_unity_1\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/3ds_max_mesh_to_voxels_in_unity_1.jpg?fit=680%2C384&amp;ssl=1\" data-orig-size=\"680,384\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"3ds_max_mesh_to_voxels_in_unity_1\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/3ds_max_mesh_to_voxels_in_unity_1.jpg?fit=300%2C169&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/3ds_max_mesh_to_voxels_in_unity_1.jpg?fit=680%2C384&amp;ssl=1\" class=\"alignnone size-full wp-image-1376\" title=\"3ds_max_mesh_to_voxels_in_unity_1\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/3ds_max_mesh_to_voxels_in_unity_1.jpg?resize=680%2C384\" alt=\"\" width=\"680\" height=\"384\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/3ds_max_mesh_to_voxels_in_unity_1.jpg?w=680&amp;ssl=1 680w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/3ds_max_mesh_to_voxels_in_unity_1.jpg?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/p>\n<p>Modified this <a title=\"http:\/\/www.effectware.com\/cgi-bin\/php\/FrameMain.php?lang=1\" href=\"http:\/\/www.effectware.com\/cgi-bin\/php\/FrameMain.php?lang=1\" target=\"_blank\">3ds max mesh2voxels script<\/a> (see scripts page) to export voxel data for unity, then constructed the voxels with <a title=\"http:\/\/unitycoder.com\/blog\/2012\/09\/30\/marching-cubes-voxel-terrain\/\" href=\"http:\/\/unitycoder.com\/blog\/2012\/09\/30\/marching-cubes-voxel-terrain\/\" target=\"_blank\">Voxel Terrain<\/a>.<\/p>\n<p>Some axis is still wrong..<br \/>\nTrying to make some terrain in 3ds max, then import that as voxel terrain level for unity..<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Modified this 3ds max mesh2voxels script (see scripts page) to export voxel data for unity, then constructed the voxels with Voxel Terrain. Some axis is still wrong.. Trying to make some terrain in 3ds max, then import that as voxel terrain level for unity..<\/p>\n","protected":false},"author":1,"featured_media":1376,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[4,3],"tags":[27,39,38,309,5,168,356],"class_list":["post-1375","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-demos","category-unity3d","tag-3ds-max","tag-export","tag-import","tag-marching-cubes","tag-mesh","tag-terrain","tag-voxels"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/3ds_max_mesh_to_voxels_in_unity_1.jpg?fit=680%2C384&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/p1KTaT-mb","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1375","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/comments?post=1375"}],"version-history":[{"count":1,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1375\/revisions"}],"predecessor-version":[{"id":1377,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1375\/revisions\/1377"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media\/1376"}],"wp:attachment":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media?parent=1375"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/categories?post=1375"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/tags?post=1375"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}