{"id":1400,"date":"2012-11-07T02:48:41","date_gmt":"2012-11-06T23:48:41","guid":{"rendered":"http:\/\/unitycoder.com\/blog\/?p=1400"},"modified":"2012-12-08T11:44:39","modified_gmt":"2012-12-08T08:44:39","slug":"water-night-scene","status":"publish","type":"post","link":"https:\/\/unitycoder.com\/blog\/2012\/11\/07\/water-night-scene\/","title":{"rendered":"Water Night Scene"},"content":{"rendered":"<p><a title=\"start webplayer demo\" href=\"http:\/\/unitycoder.com\/upload\/demos\/NightWaterScene1\/\" target=\"_blank\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1401\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/11\/07\/water-night-scene\/water_shader_scene_night_unity3d_1\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/water_shader_scene_night_unity3d_1.jpg?fit=680%2C532&amp;ssl=1\" data-orig-size=\"680,532\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"water_shader_scene_night_unity3d_1\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/water_shader_scene_night_unity3d_1.jpg?fit=300%2C234&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/water_shader_scene_night_unity3d_1.jpg?fit=680%2C532&amp;ssl=1\" class=\"alignnone size-full wp-image-1401\" title=\"water_shader_scene_night_unity3d_1\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/water_shader_scene_night_unity3d_1.jpg?resize=680%2C532\" alt=\"\" width=\"680\" height=\"532\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/water_shader_scene_night_unity3d_1.jpg?w=680&amp;ssl=1 680w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/water_shader_scene_night_unity3d_1.jpg?resize=300%2C234&amp;ssl=1 300w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/a><\/p>\n<p>Wanted to make something like this skyrim water <em>(click-&gt;<\/em> <a href=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/skyrimwater.jpg\" target=\"_blank\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1402\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/11\/07\/water-night-scene\/skyrimwater\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/skyrimwater.jpg?fit=1920%2C1080&amp;ssl=1\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"skyrimwater\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/skyrimwater.jpg?fit=300%2C168&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/skyrimwater.jpg?fit=1024%2C576&amp;ssl=1\" class=\"alignnone  wp-image-1402\" style=\"border: 1px solid black;\" title=\"skyrimwater\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/skyrimwater-150x150.jpg?resize=90%2C90\" alt=\"\" width=\"90\" height=\"90\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/skyrimwater.jpg?resize=150%2C150&amp;ssl=1 150w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/skyrimwater.jpg?zoom=3&amp;resize=90%2C90&amp;ssl=1 270w\" sizes=\"auto, (max-width: 90px) 100vw, 90px\" \/><\/a>, but it didnt came out so well..<\/p>\n<p>&#8211; Using similar shader as in previous water tests: just sliding &amp; mixing UV&#8217;s and bumpmaps and alphas.<br \/>\n&#8211; Ground shadow is just a plane with darker texture<br \/>\n&#8211; Backside of the water duct has some errors, the UV is sliding also.. interesting wet surface effect?<br \/>\n&#8211; 1 Pointlight+flare, default fire particles, sparks, some smoke particles in horizon (not really visible)<\/p>\n<p><strong>Webplayer:<\/strong><br \/>\n<a title=\"http:\/\/unitycoder.com\/upload\/demos\/NightWaterScene1\/\" href=\"http:\/\/unitycoder.com\/upload\/demos\/NightWaterScene1\/\" target=\"_blank\">http:\/\/unitycoder.com\/upload\/demos\/NightWaterScene1\/<\/a><\/p>\n<p><strong>Download source:<\/strong><br \/>\n<a title=\"Download (with UnityCoder toolbar)\" href=\"http:\/\/unitycoder.com\/download\/index.php?link=352&amp;uid=un1t3c0d5r\" target=\"_blank\">waterflowScene.unityPackage<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wanted to make something like this skyrim water (click-&gt; , but it didnt came out so well.. &#8211; Using similar shader as in previous water tests: just sliding &amp; mixing UV&#8217;s and bumpmaps and alphas. &#8211; Ground shadow is just a plane with darker texture [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1401,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[4,3],"tags":[361,363,362,167,60],"class_list":["post-1400","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-demos","category-unity3d","tag-aqua","tag-night","tag-scene","tag-skyrim","tag-water"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/11\/water_shader_scene_night_unity3d_1.jpg?fit=680%2C532&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/p1KTaT-mA","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1400","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/comments?post=1400"}],"version-history":[{"count":9,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1400\/revisions"}],"predecessor-version":[{"id":1406,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1400\/revisions\/1406"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media\/1401"}],"wp:attachment":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media?parent=1400"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/categories?post=1400"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/tags?post=1400"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}