{"id":1828,"date":"2013-04-06T22:20:15","date_gmt":"2013-04-06T19:20:15","guid":{"rendered":"http:\/\/unitycoder.com\/blog\/?p=1828"},"modified":"2014-06-13T00:36:47","modified_gmt":"2014-06-12T21:36:47","slug":"roguelike-shadowcasting","status":"publish","type":"post","link":"https:\/\/unitycoder.com\/blog\/2013\/04\/06\/roguelike-shadowcasting\/","title":{"rendered":"Roguelike Shadowcasting"},"content":{"rendered":"<p><a title=\"http:\/\/unitycoder.com\/upload\/demos\/RoguelikeShadowcasting\/\" href=\"http:\/\/unitycoder.com\/upload\/demos\/RoguelikeShadowcasting\/\" target=\"_blank\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1831\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2013\/04\/06\/roguelike-shadowcasting\/roguelike_shadowcasting_visibility\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2013\/04\/roguelike_shadowcasting_visibility.jpg?fit=680%2C353&amp;ssl=1\" data-orig-size=\"680,353\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"roguelike_shadowcasting_visibility\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2013\/04\/roguelike_shadowcasting_visibility.jpg?fit=680%2C353&amp;ssl=1\" class=\"alignnone size-full wp-image-1831\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2013\/04\/roguelike_shadowcasting_visibility.jpg?resize=680%2C353\" alt=\"roguelike_shadowcasting_visibility\" width=\"680\" height=\"353\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2013\/04\/roguelike_shadowcasting_visibility.jpg?w=680&amp;ssl=1 680w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2013\/04\/roguelike_shadowcasting_visibility.jpg?resize=300%2C155&amp;ssl=1 300w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/a><\/p>\n<p>Converted this shadow\/visibility to unity:\u00a0 <a title=\"http:\/\/blogs.msdn.com\/b\/ericlippert\/archive\/2011\/12\/12\/shadowcasting-in-c-part-one.aspx\" href=\"http:\/\/blogs.msdn.com\/b\/ericlippert\/archive\/2011\/12\/12\/shadowcasting-in-c-part-one.aspx\" target=\"_blank\">Shadowcasting in c#<\/a>\u00a0 by Eric Lippert.<\/p>\n<p>Looks quite nice.<\/p>\n<p><strong>Todo:<\/strong><br \/>\n&#8211; How to do ascii map? ( Gui.TextArea is not good..Or just use SetPixels.. Or use invidual planes with textures..)<br \/>\n&#8211; Try with 3D objects\/view?<br \/>\n&#8211; Try with perlin generated caves<\/p>\n<p><strong>Webplayer:<\/strong><br \/>\n<a title=\"http:\/\/unitycoder.com\/upload\/demos\/RoguelikeShadowcasting\/\" href=\"http:\/\/unitycoder.com\/upload\/demos\/RoguelikeShadowcasting\/\" target=\"_blank\">http:\/\/unitycoder.com\/upload\/demos\/RoguelikeShadowcasting\/<\/a> (using setpixels, movement is limited to every 0.25sec)<\/p>\n<p><strong>Download source:<\/strong><br \/>\n<a title=\"http:\/\/unitycoder.com\/download\/index2.php?link=711&amp;uid=un1t3c0d5r\" href=\"http:\/\/unitycoder.com\/download\/index2.php?link=711&amp;uid=un1t3c0d5r\" target=\"_blank\"> rogueshadowcasting.unitypackage<\/a><\/p>\n<p><strong>Related links:<\/strong><br \/>\nField of Vision &#8211; <a title=\"http:\/\/roguebasin.roguelikedevelopment.org\/index.php?title=Field_of_Vision\" href=\"http:\/\/roguebasin.roguelikedevelopment.org\/index.php?title=Field_of_Vision\" target=\"_blank\">http:\/\/roguebasin.roguelikedevelopment.org\/index.php?title=Field_of_Vision<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Converted this shadow\/visibility to unity:\u00a0 Shadowcasting in c#\u00a0 by Eric Lippert. Looks quite nice. Todo: &#8211; How to do ascii map? ( Gui.TextArea is not good..Or just use SetPixels.. Or use invidual planes with textures..) &#8211; Try with 3D objects\/view? &#8211; Try with perlin generated [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1831,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[4,3],"tags":[468,467,470,466,40,469,172],"class_list":["post-1828","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-demos","category-unity3d","tag-field-of-view","tag-nethack","tag-permissive-field-of-view","tag-roguelike","tag-shadow","tag-shadowcasting","tag-visibility"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2013\/04\/roguelike_shadowcasting_visibility.jpg?fit=680%2C353&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/p1KTaT-tu","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1828","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/comments?post=1828"}],"version-history":[{"count":9,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1828\/revisions"}],"predecessor-version":[{"id":2996,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1828\/revisions\/2996"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media\/1831"}],"wp:attachment":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media?parent=1828"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/categories?post=1828"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/tags?post=1828"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}