{"id":2754,"date":"2014-03-17T20:22:06","date_gmt":"2014-03-17T17:22:06","guid":{"rendered":"http:\/\/unitycoder.com\/blog\/?p=2754"},"modified":"2014-06-27T10:49:00","modified_gmt":"2014-06-27T07:49:00","slug":"unity-5-announced","status":"publish","type":"post","link":"https:\/\/unitycoder.com\/blog\/2014\/03\/17\/unity-5-announced\/","title":{"rendered":"Unity 5 announced"},"content":{"rendered":"<p>Adding here list of <strong>new features<\/strong>,<\/p>\n<ul>\n<li>Terrain SpeedTree integration<\/li>\n<li>2D Physics effectors (point effectors attract &amp; repel, surface effector: tangential force, area effector: directional force, platform effector: 1 way collision \/ zero side friction)<\/li>\n<li>Incremental Asset Bundles<\/li>\n<li>Unity homescreen (*<a title=\"http:\/\/forum.unity3d.com\/threads\/235202-Unity-Homescreen?p=1562194&amp;viewfull=1#post1562194\" href=\"http:\/\/forum.unity3d.com\/threads\/235202-Unity-Homescreen?p=1562194&amp;viewfull=1#post1562194\" target=\"_blank\">info<\/a>)<\/li>\n<li>New multi-threaded job system<\/li>\n<li>Timeline profiling<\/li>\n<li>Frame draw call debugger<\/li>\n<li>Level streaming (<a title=\"http:\/\/forum.unity3d.com\/threads\/235037-Unity-5-Level-Streaming\/page2?p=1566395&amp;viewfull=1#post1566395\" href=\"http:\/\/forum.unity3d.com\/threads\/235037-Unity-5-Level-Streaming\/page2?p=1566395&amp;viewfull=1#post1566395\" target=\"_blank\">more info<\/a>, <a title=\"http:\/\/forum.unity3d.com\/threads\/unity-5-level-streaming.235037\/#post-1575296\" href=\"http:\/\/forum.unity3d.com\/threads\/unity-5-level-streaming.235037\/#post-1575296\" target=\"_blank\">more info#2<\/a>)<\/li>\n<li>New Mecanim features (more animator API)<\/li>\n<li>More physics 2D API<\/li>\n<li>HDR Scene view<\/li>\n<li>Improved LOD groups<\/li>\n<li>Animation State machine: Transition between state machines with Entry &amp; Exit nodes<\/li>\n<li>Ambient light scene render settings<\/li>\n<li>Animation : Direct blend trees (fully control all animation weights at runtime)<\/li>\n<li>Animation: Root motion authoring (drive any object via delta animation)<\/li>\n<li>No performance hit on non-uniform scale meshes<\/li>\n<li>Improved iOS plugin support<\/li>\n<li>FBX Importer upgrade to 2015.1<\/li>\n<li>Windows store app joystick support<\/li>\n<li>Plugin inspector settings<\/li>\n<li>Navmesh updates (new obstacle shapes)<\/li>\n<li>Compressed cubemap textures<\/li>\n<li>Asset store speed upgrades<\/li>\n<li>overhaul the game&#8217;s audio toolset (realtime mixing &amp; mastering, tweak your mix in playmode, )<\/li>\n<li>real-time Global Illumination with Enlighten (including mobile)<\/li>\n<li>Physically based shader system<\/li>\n<li>64-bit engine<\/li>\n<li>in-editor real-time lightmap previews<\/li>\n<li>better asset bundling<\/li>\n<li>Developers can get early access to Unity\u2019s WebGL add-on (Unity and Mozilla today announced that they are bringing the Unity game engine to the web using the WebGL standard and Mozilla\u2019s asm.js)<\/li>\n<li>Nvidia PhysX 3.3 (<a title=\"http:\/\/forum.unity3d.com\/threads\/235119-Unity-5-and-Physx-3-3-0-details?p=1603093&amp;viewfull=1#post1603093\" href=\"http:\/\/forum.unity3d.com\/threads\/235119-Unity-5-and-Physx-3-3-0-details?p=1603093&amp;viewfull=1#post1603093\" target=\"_blank\">more info<\/a>)<\/li>\n<li>Unity Cloud (mobile ads)<\/li>\n<li>Reflection probes<\/li>\n<\/ul>\n<p>&#8212;<\/p>\n<p><strong>Screenshots: <\/strong>(from Nordic Game Conference videos)<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2014\/03\/unity5_screenshot_welcome_screen.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"3034\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2014\/03\/17\/unity-5-announced\/unity5_screenshot_welcome_screen\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2014\/03\/unity5_screenshot_welcome_screen.jpg?fit=1064%2C529&amp;ssl=1\" data-orig-size=\"1064,529\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"unity5_screenshot_welcome_screen\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2014\/03\/unity5_screenshot_welcome_screen.jpg?fit=300%2C149&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2014\/03\/unity5_screenshot_welcome_screen.jpg?fit=1024%2C509&amp;ssl=1\" class=\"alignnone size-medium wp-image-3034\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2014\/03\/unity5_screenshot_welcome_screen-300x149.jpg?resize=300%2C149\" alt=\"unity5_screenshot_welcome_screen\" width=\"300\" height=\"149\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2014\/03\/unity5_screenshot_welcome_screen.jpg?resize=300%2C149&amp;ssl=1 300w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2014\/03\/unity5_screenshot_welcome_screen.jpg?resize=1024%2C509&amp;ssl=1 1024w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2014\/03\/unity5_screenshot_welcome_screen.jpg?w=1064&amp;ssl=1 1064w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>&#8212;<\/p>\n<h2><strong>Launch site: <\/strong><a title=\"http:\/\/unity3d.com\/5\" href=\"http:\/\/unity3d.com\/5\" target=\"_blank\">http:\/\/unity3d.com\/5<\/a><\/h2>\n<p><strong>News links:<br \/>\n<\/strong><a title=\"http:\/\/blogs.unity3d.com\/2014\/03\/18\/unity-5\/\" href=\"http:\/\/blogs.unity3d.com\/2014\/03\/18\/unity-5\/\" target=\"_blank\">http:\/\/blogs.unity3d.com\/2014\/03\/18\/unity-5\/<strong><br \/>\n<\/strong><\/a><a title=\"http:\/\/techcrunch.com\/2014\/03\/18\/unity-partners-with-mozilla-to-port-its-popular-game-engine-to-the-web\/\" href=\"http:\/\/techcrunch.com\/2014\/03\/18\/unity-partners-with-mozilla-to-port-its-popular-game-engine-to-the-web\/\" target=\"_blank\">http:\/\/techcrunch.com\/2014\/03\/18\/unity-partners-with-mozilla-to-port-its-popular-game-engine-to-the-web\/<strong><br \/>\n<\/strong><\/a><a title=\"http:\/\/venturebeat.com\/2014\/03\/17\/unity-technologies-unveils-next-version-of-its-game-development-engine-to-make-thousands-of-3d-games-more-realistic\/\" href=\"http:\/\/venturebeat.com\/2014\/03\/17\/unity-technologies-unveils-next-version-of-its-game-development-engine-to-make-thousands-of-3d-games-more-realistic\/\" target=\"_blank\">http:\/\/venturebeat.com\/2014\/03\/17\/unity-technologies-unveils-next-version-of-its-game-development-engine-to-make-thousands-of-3d-games-more-realistic\/<strong><br \/>\n<\/strong><\/a><a title=\"http:\/\/physxinfo.com\/news\/12346\/unity-5-announced-incorporates-physx-sdk-3-3\/\" href=\"http:\/\/physxinfo.com\/news\/12346\/unity-5-announced-incorporates-physx-sdk-3-3\/\" target=\"_blank\">http:\/\/physxinfo.com\/news\/12346\/unity-5-announced-incorporates-physx-sdk-3-3\/<\/a><\/p>\n<p><del><a title=\"http:\/\/www.polygon.com\/2014\/3\/17\/5518114\/unity-5-massive-update-game-development\" href=\"http:\/\/www.polygon.com\/2014\/3\/17\/5518114\/unity-5-massive-update-game-development\" target=\"_blank\">http:\/\/www.polygon.com\/2014\/3\/17\/5518114\/unity-5-massive-update-game-development<\/a><\/del> (page has been removed..)<br \/>\ncache: <a title=\"http:\/\/webcache.googleusercontent.com\/search?q=cache:www.polygon.com\/2014\/3\/17\/5518114\/unity-5-massive-update-game-development\" href=\"http:\/\/webcache.googleusercontent.com\/search?q=cache:www.polygon.com\/2014\/3\/17\/5518114\/unity-5-massive-update-game-development\" target=\"_blank\">http:\/\/webcache.googleusercontent.com\/search?q=cache:www.polygon.com\/2014\/3\/17\/5518114\/unity-5-massive-update-game-development<\/a><br \/>\n<a title=\"http:\/\/www.joystiq.com\/2014\/03\/17\/unity-5-revealed-includes-improved-lighting-audio\/\" href=\"http:\/\/www.joystiq.com\/2014\/03\/17\/unity-5-revealed-includes-improved-lighting-audio\/\" target=\"_blank\">http:\/\/www.joystiq.com\/2014\/03\/17\/unity-5-revealed-includes-improved-lighting-audio\/<\/a> (see comments also)<br \/>\n<a title=\"http:\/\/www.reddit.com\/r\/Unity3D\/comments\/20n54q\/unity_5_announced_brings_massive_update_to_game\/\" href=\"http:\/\/www.reddit.com\/r\/Unity3D\/comments\/20n54q\/unity_5_announced_brings_massive_update_to_game\/\" target=\"_blank\">http:\/\/www.reddit.com\/r\/Unity3D\/comments\/20n54q\/unity_5_announced_brings_massive_update_to_game\/<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Adding here list of new features, Terrain SpeedTree integration 2D Physics effectors (point effectors attract &amp; repel, surface effector: tangential force, area effector: directional force, platform effector: 1 way collision \/ zero side friction) Incremental Asset Bundles Unity homescreen (*info) New multi-threaded job system Timeline [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3],"tags":[765,607,606],"class_list":["post-2754","post","type-post","status-publish","format-standard","hentry","category-unity3d","tag-news","tag-unity-5-0","tag-unity5"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p1KTaT-Iq","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/2754","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/comments?post=2754"}],"version-history":[{"count":28,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/2754\/revisions"}],"predecessor-version":[{"id":3069,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/2754\/revisions\/3069"}],"wp:attachment":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media?parent=2754"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/categories?post=2754"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/tags?post=2754"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}