{"id":3668,"date":"2015-03-08T17:54:31","date_gmt":"2015-03-08T14:54:31","guid":{"rendered":"http:\/\/unitycoder.com\/blog\/?p=3668"},"modified":"2015-03-08T17:54:31","modified_gmt":"2015-03-08T14:54:31","slug":"pixel-grass-with-rounded-edges-effect","status":"publish","type":"post","link":"https:\/\/unitycoder.com\/blog\/2015\/03\/08\/pixel-grass-with-rounded-edges-effect\/","title":{"rendered":"Pixel grass with rounded edges effect"},"content":{"rendered":"<p><a href=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/03\/pixel_rounded_edges_shader.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"3669\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2015\/03\/08\/pixel-grass-with-rounded-edges-effect\/pixel_rounded_edges_shader\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/03\/pixel_rounded_edges_shader.jpg?fit=1374%2C604&amp;ssl=1\" data-orig-size=\"1374,604\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"pixel_rounded_edges_shader\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/03\/pixel_rounded_edges_shader.jpg?fit=300%2C132&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/03\/pixel_rounded_edges_shader.jpg?fit=1024%2C450&amp;ssl=1\" class=\"alignnone size-medium wp-image-3669\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/03\/pixel_rounded_edges_shader-300x132.jpg?resize=300%2C132\" alt=\"pixel_rounded_edges_shader\" width=\"300\" height=\"132\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/03\/pixel_rounded_edges_shader.jpg?resize=300%2C132&amp;ssl=1 300w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/03\/pixel_rounded_edges_shader.jpg?resize=1024%2C450&amp;ssl=1 1024w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/03\/pixel_rounded_edges_shader.jpg?w=1374&amp;ssl=1 1374w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a> (click image to view)<\/p>\n<p>related forum topic for inspiration: <a title=\"http:\/\/forum.unity3d.com\/threads\/round-edges-of-pixel-art.308402\/\" href=\"http:\/\/forum.unity3d.com\/threads\/round-edges-of-pixel-art.308402\/\" target=\"_blank\">http:\/\/forum.unity3d.com\/threads\/round-edges-of-pixel-art.308402\/<\/a><\/p>\n<p><strong>steps:<\/strong> \ud83d\ude42<br \/>\n&#8211; Use cutout shader (and have the texture filter mode as bilinear &#8211; its already that by default)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>(click image to view) related forum topic for inspiration: http:\/\/forum.unity3d.com\/threads\/round-edges-of-pixel-art.308402\/ steps: \ud83d\ude42 &#8211; Use cutout shader (and have the texture filter mode as bilinear &#8211; its already that by default)<\/p>\n","protected":false},"author":1,"featured_media":3669,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[420,3],"tags":[712,714,546,713,14],"class_list":["post-3668","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tutorials","category-unity3d","tag-cutout","tag-edge","tag-pixel","tag-rounded","tag-shader"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/03\/pixel_rounded_edges_shader.jpg?fit=1374%2C604&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/p1KTaT-Xa","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/3668","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/comments?post=3668"}],"version-history":[{"count":1,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/3668\/revisions"}],"predecessor-version":[{"id":3670,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/3668\/revisions\/3670"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media\/3669"}],"wp:attachment":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media?parent=3668"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/categories?post=3668"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/tags?post=3668"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}