{"id":4057,"date":"2015-11-12T00:52:28","date_gmt":"2015-11-11T21:52:28","guid":{"rendered":"http:\/\/unitycoder.com\/blog\/?p=4057"},"modified":"2015-11-12T00:52:28","modified_gmt":"2015-11-11T21:52:28","slug":"terraintoolkit-fork","status":"publish","type":"post","link":"https:\/\/unitycoder.com\/blog\/2015\/11\/12\/terraintoolkit-fork\/","title":{"rendered":"TerrainToolkit [fork]"},"content":{"rendered":"<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"4058\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2015\/11\/12\/terraintoolkit-fork\/unity_terrain_toolkit_github\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?fit=384%2C453&amp;ssl=1\" data-orig-size=\"384,453\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"unity_terrain_toolkit_github\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?fit=254%2C300&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?fit=384%2C453&amp;ssl=1\" class=\"alignnone size-full wp-image-4058\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?resize=384%2C453\" alt=\"unity_terrain_toolkit_github\" width=\"384\" height=\"453\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?w=384&amp;ssl=1 384w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?resize=254%2C300&amp;ssl=1 254w\" sizes=\"auto, (max-width: 384px) 100vw, 384px\" \/><\/p>\n<p>Forked the old TerrainToolkit from\u00a0<a href=\"https:\/\/code.google.com\/p\/unityterraintoolkit\/\" target=\"_blank\">https:\/\/code.google.com\/p\/unityterraintoolkit\/<\/a><br \/>\nto github:\u00a0<a href=\"https:\/\/github.com\/unitycoder\/unityterraintoolkit\" target=\"_blank\">https:\/\/github.com\/unitycoder\/unityterraintoolkit<\/a><\/p>\n<p>Fixed some old scripts so that it works in Unity 5.x, still many warnings but at least can use it..<\/p>\n<p>This plugin is useful for simple terrain generation, applying erosion to the terrain and textureing based on heights.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Forked the old TerrainToolkit from\u00a0https:\/\/code.google.com\/p\/unityterraintoolkit\/ to github:\u00a0https:\/\/github.com\/unitycoder\/unityterraintoolkit Fixed some old scripts so that it works in Unity 5.x, still many warnings but at least can use it.. This plugin is useful for simple terrain generation, applying erosion to the terrain and textureing based on heights.<\/p>\n","protected":false},"author":1,"featured_media":4058,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[660,3],"tags":[428,791,790,16,792,260,168,789,171],"class_list":["post-4057","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-opensource","category-unity3d","tag-create","tag-erode","tag-erosion","tag-fractal","tag-natural","tag-noise","tag-terrain","tag-toolkit","tag-unity"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?fit=384%2C453&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/p1KTaT-13r","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/4057","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/comments?post=4057"}],"version-history":[{"count":1,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/4057\/revisions"}],"predecessor-version":[{"id":4059,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/4057\/revisions\/4059"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media\/4058"}],"wp:attachment":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media?parent=4057"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/categories?post=4057"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/tags?post=4057"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}