{"id":4057,"date":"2015-11-12T00:52:28","date_gmt":"2015-11-11T21:52:28","guid":{"rendered":"http:\/\/unitycoder.com\/blog\/?p=4057"},"modified":"2015-11-12T00:52:28","modified_gmt":"2015-11-11T21:52:28","slug":"terraintoolkit-fork","status":"publish","type":"post","link":"https:\/\/unitycoder.com\/blog\/2015\/11\/12\/terraintoolkit-fork\/","title":{"rendered":"TerrainToolkit [fork]"},"content":{"rendered":"<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"4058\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2015\/11\/12\/terraintoolkit-fork\/unity_terrain_toolkit_github\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?fit=384%2C453&amp;ssl=1\" data-orig-size=\"384,453\" data-comments-opened=\"1\" data-image-title=\"unity_terrain_toolkit_github\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?fit=384%2C453&amp;ssl=1\" class=\"alignnone size-full wp-image-4058\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?resize=384%2C453\" alt=\"unity_terrain_toolkit_github\" width=\"384\" height=\"453\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?w=384&amp;ssl=1 384w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?resize=254%2C300&amp;ssl=1 254w\" sizes=\"auto, (max-width: 384px) 100vw, 384px\" \/><\/p>\n<p>Forked the old TerrainToolkit from\u00a0<a href=\"https:\/\/code.google.com\/p\/unityterraintoolkit\/\" target=\"_blank\">https:\/\/code.google.com\/p\/unityterraintoolkit\/<\/a><br \/>\nto github:\u00a0<a href=\"https:\/\/github.com\/unitycoder\/unityterraintoolkit\" target=\"_blank\">https:\/\/github.com\/unitycoder\/unityterraintoolkit<\/a><\/p>\n<p>Fixed some old scripts so that it works in Unity 5.x, still many warnings but at least can use it..<\/p>\n<p>This plugin is useful for simple terrain generation, applying erosion to the terrain and textureing based on heights.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Forked the old TerrainToolkit from\u00a0https:\/\/code.google.com\/p\/unityterraintoolkit\/ to github:\u00a0https:\/\/github.com\/unitycoder\/unityterraintoolkit Fixed some old scripts so that it works in Unity 5.x, still many warnings but at least can use it.. This plugin is useful for simple terrain generation, applying erosion to the terrain and textureing based on heights.<\/p>\n","protected":false},"author":1,"featured_media":4058,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[660,3],"tags":[428,791,790,16,792,260,168,789,171],"class_list":["post-4057","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-opensource","category-unity3d","tag-create","tag-erode","tag-erosion","tag-fractal","tag-natural","tag-noise","tag-terrain","tag-toolkit","tag-unity"],"jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/p1KTaT-13r","jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2015\/11\/unity_terrain_toolkit_github.jpg?fit=384%2C453&ssl=1","_links":{"self":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/4057","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/comments?post=4057"}],"version-history":[{"count":1,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/4057\/revisions"}],"predecessor-version":[{"id":4059,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/4057\/revisions\/4059"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media\/4058"}],"wp:attachment":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media?parent=4057"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/categories?post=4057"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/tags?post=4057"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}