{"id":4206,"date":"2016-03-08T10:27:11","date_gmt":"2016-03-08T07:27:11","guid":{"rendered":"http:\/\/unitycoder.com\/blog\/?p=4206"},"modified":"2016-03-27T10:27:45","modified_gmt":"2016-03-27T07:27:45","slug":"best-unity-github-repositories","status":"publish","type":"post","link":"https:\/\/unitycoder.com\/blog\/2016\/03\/08\/best-unity-github-repositories\/","title":{"rendered":"Best Unity Github Repositories [+giveaway]"},"content":{"rendered":"<p>List of best public GitHub repositories:<\/p>\n<h2>IMAGE EFFECTS<\/h2>\n<ul>\n<li>Image effects collection &#8211; <a href=\"https:\/\/github.com\/makoto-unity\/OneStepEffects\" target=\"_blank\">https:\/\/github.com\/makoto-unity\/OneStepEffects<\/a><\/li>\n<li>Filmic Tonemapping &#8211; <a href=\"https:\/\/github.com\/kode80\/UnityEffects\" target=\"_blank\">https:\/\/github.com\/kode80\/UnityEffects<\/a><\/li>\n<li>SSAO &#8211; <a href=\"https:\/\/github.com\/keijiro\/KinoObscurance\" target=\"_blank\">https:\/\/github.com\/keijiro\/KinoObscurance<\/a><\/li>\n<li>Bloom &#8211; <a href=\"https:\/\/github.com\/keijiro\/KinoBloom\" target=\"_blank\">https:\/\/github.com\/keijiro\/KinoBloom<\/a><\/li>\n<li>SMAA &#8211; <a href=\"https:\/\/github.com\/Chman\/SMAA-Unity\" target=\"_blank\">https:\/\/github.com\/Chman\/SMAA-Unity<\/a><\/li>\n<li>Screen water drop, Blur, Oil Paint, Pixel, Color- <a href=\"https:\/\/github.com\/QianMo\/Awesome-Unity-Shader\" target=\"_blank\">https:\/\/github.com\/QianMo\/Awesome-Unity-Shader<\/a><\/li>\n<\/ul>\n<h2>ANTIALIAS<\/h2>\n<ul>\n<li>Temporal Reprojection Anti-Aliasing &#8211; <a href=\"https:\/\/github.com\/playdeadgames\/temporal\" target=\"_blank\">https:\/\/github.com\/playdeadgames\/temporal<\/a><\/li>\n<li>Subpixel Morphological Antialiasing (SMAA) &#8211; <a href=\"https:\/\/github.com\/Chman\/SMAA-Unity\" target=\"_blank\">https:\/\/github.com\/Chman\/SMAA-Unity<\/a><\/li>\n<\/ul>\n<h2>SHADERS<\/h2>\n<ul>\n<li>Community ocean &#8211; <a href=\"https:\/\/github.com\/eliasts\/Ocean_Community_Next_Gen\" target=\"_blank\">https:\/\/github.com\/eliasts\/Ocean_Community_Next_Gen<\/a><\/li>\n<\/ul>\n<h2>AI<\/h2>\n<ul>\n<li>A* for platformers &#8211; <a href=\"https:\/\/github.com\/tutsplus\/A-Star-Pathfinding-for-Platformers\" target=\"_blank\">https:\/\/github.com\/tutsplus\/A-Star-Pathfinding-for-Platformers<\/a><\/li>\n<\/ul>\n<h2>MESH \/ MODEL<\/h2>\n<ul>\n<li><span class=\"repository-meta-content\">Plane Mesh Splitter<\/span> &#8211; <a href=\"https:\/\/github.com\/artnas\/Unity-PMS\" target=\"_blank\">https:\/\/github.com\/artnas\/Unity-PMS<\/a><\/li>\n<\/ul>\n<h2>VOXELS \/ MARCHING CUBES<\/h2>\n<ul>\n<li>See list here\u00a0<a href=\"http:\/\/unitycoder.com\/blog\/2012\/10\/18\/voxel-resources-engines-for-unity\/\" target=\"_blank\">http:\/\/unitycoder.com\/blog\/2012\/10\/18\/voxel-resources-engines-for-unity\/<\/a><\/li>\n<\/ul>\n<h2>CHARACTER CONTROLLERS<\/h2>\n<ul>\n<li>3D Character controller &#8211; <a href=\"https:\/\/github.com\/IronWarrior\/SuperCharacterController\" target=\"_blank\">https:\/\/github.com\/IronWarrior\/SuperCharacterController<\/a><\/li>\n<li>2D platform controller &#8211; <a href=\"https:\/\/github.com\/cjddmut\/Unity-2D-Platformer-Controller\" target=\"_blank\">https:\/\/github.com\/cjddmut\/Unity-2D-Platformer-Controller<\/a><\/li>\n<\/ul>\n<h2>RENDERING<\/h2>\n<ul>\n<li>Raytracer &#8211; https:\/\/github.com\/SIZMW\/unity-raytracer<\/li>\n<\/ul>\n<h2>EFFECTS<\/h2>\n<ul>\n<li>Volumetric lines &#8211; <a href=\"https:\/\/github.com\/johannesugb\/VolumetricLinesUnity\" target=\"_blank\">https:\/\/github.com\/johannesugb\/VolumetricLinesUnity<\/a><\/li>\n<li>Page Curl &#8211; <a href=\"https:\/\/github.com\/Dandarawy\/Unity3DBookPageCurl\" target=\"_blank\">https:\/\/github.com\/Dandarawy\/Unity3DBookPageCurl<\/a><\/li>\n<\/ul>\n<h2>DEVELOPMENT &amp; DEBUGGING<\/h2>\n<ul>\n<li>Mobile console &#8211; <a href=\"https:\/\/github.com\/SpaceMadness\/lunar-unity-console\" target=\"_blank\">https:\/\/github.com\/SpaceMadness\/lunar-unity-console<\/a><\/li>\n<li>VS code debugging &#8211; <a href=\"https:\/\/github.com\/Unity-Technologies\/vscode-unity-debug\" target=\"_blank\">https:\/\/github.com\/Unity-Technologies\/vscode-unity-debug<\/a><\/li>\n<\/ul>\n<h2>UI<\/h2>\n<ul>\n<li>Simple text &#8211; <a href=\"https:\/\/github.com\/aras-p\/UnityStbEasyFont\" target=\"_blank\">https:\/\/github.com\/aras-p\/UnityStbEasyFont<\/a><\/li>\n<\/ul>\n<h2>EDITOR TOOLS<\/h2>\n<ul>\n<li>Scripts to make editor scripting in Unity easier &#8211; <a href=\"https:\/\/github.com\/JefferiesTube\/UnityEditorHelper\" target=\"_blank\">https:\/\/github.com\/JefferiesTube\/UnityEditorHelper<\/a><\/li>\n<li>Inspector and Editor helper scripts &#8211; <a href=\"https:\/\/bitbucket.org\/Bitcake-Studio\/bitstrap\/src\/114cc6f39716\/Assets\/BitStrap\/Plugins\/?at=default\" target=\"_blank\">https:\/\/bitbucket.org\/Bitcake-Studio\/bitstrap\/src\/114cc6f39716\/Assets\/BitStrap\/Plugins\/?at=default<\/a><\/li>\n<li>Helper extensions &#8211; <a href=\"https:\/\/github.com\/jbruening\/unity3d-extensions\" target=\"_blank\">https:\/\/github.com\/jbruening\/unity3d-extensions<\/a><\/li>\n<\/ul>\n<h2>SOUNDS<\/h2>\n<ul>\n<li>Unity port of sfxr\/as3sfxr\/bfxr &#8211;<a href=\"https:\/\/github.com\/zeh\/usfxr\" target=\"_blank\"> https:\/\/github.com\/zeh\/usfxr<\/a><\/li>\n<\/ul>\n<p>&#8212;<\/p>\n<p><em><strong>* More to be added..<\/strong><\/em><br \/>\n** Feel free to post your favorites also, <span style=\"color: #008000;\">best submissions will be later rewarded with gift codes for <a style=\"color: #008000;\" href=\"http:\/\/pyxeledit.com\" target=\"_blank\">http:\/\/pyxeledit.com<\/a> (pixel art editor)<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>List of best public GitHub repositories: IMAGE EFFECTS Image effects collection &#8211; https:\/\/github.com\/makoto-unity\/OneStepEffects Filmic Tonemapping &#8211; https:\/\/github.com\/kode80\/UnityEffects SSAO &#8211; https:\/\/github.com\/keijiro\/KinoObscurance Bloom &#8211; https:\/\/github.com\/keijiro\/KinoBloom SMAA &#8211; https:\/\/github.com\/Chman\/SMAA-Unity Screen water drop, Blur, Oil Paint, Pixel, Color- https:\/\/github.com\/QianMo\/Awesome-Unity-Shader ANTIALIAS Temporal Reprojection Anti-Aliasing &#8211; https:\/\/github.com\/playdeadgames\/temporal Subpixel Morphological Antialiasing (SMAA) [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":4207,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[660,797,3],"tags":[89,863,358,664,154,625,718,757,650,864,60],"class_list":["post-4206","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-opensource","category-tips","category-unity3d","tag-ai","tag-collection","tag-editor","tag-effects","tag-free","tag-github","tag-open-source","tag-shaders","tag-ui","tag-utilities","tag-water"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2016\/03\/ocean.jpg?fit=1673%2C865&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/p1KTaT-15Q","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/4206","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/comments?post=4206"}],"version-history":[{"count":10,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/4206\/revisions"}],"predecessor-version":[{"id":4231,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/4206\/revisions\/4231"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media\/4207"}],"wp:attachment":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media?parent=4206"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/categories?post=4206"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/tags?post=4206"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}