{"id":4312,"date":"2016-07-23T19:50:13","date_gmt":"2016-07-23T11:50:13","guid":{"rendered":"http:\/\/unitycoder.com\/blog\/?p=4312"},"modified":"2024-02-28T10:56:22","modified_gmt":"2024-02-28T08:56:22","slug":"using-renderdoc-with-unity","status":"publish","type":"post","link":"https:\/\/unitycoder.com\/blog\/2016\/07\/23\/using-renderdoc-with-unity\/","title":{"rendered":"Using RenderDoc with Unity (graphics debugger)"},"content":{"rendered":"<p>&#8220;<span class=\"repository-meta-content\">RenderDoc is a stand-alone graphics debugging tool<\/span>&#8221;<\/p>\n<p><strong>Getting Started<\/strong><br \/>\n&#8211; Download standalone <a href=\"https:\/\/renderdoc.org\/builds\" target=\"_blank\" rel=\"noopener noreferrer\">https:\/\/renderdoc.org\/builds<\/a><br \/>\n&#8211; Install it<br \/>\n&#8211; Start Unity 5.3 or later (I tested with 5.4beta.f2)<br \/>\n&#8211; Right click over the Game- or Scenewindow title, RenderDoc option should be displayed in the menu, Select it<br \/>\n<img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"4314\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2016\/07\/23\/using-renderdoc-with-unity\/unity-load-renderdoc\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2016\/07\/unity-load-renderdoc.jpg?fit=345%2C177&amp;ssl=1\" data-orig-size=\"345,177\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"unity-load-renderdoc\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2016\/07\/unity-load-renderdoc.jpg?fit=345%2C177&amp;ssl=1\" class=\"alignnone size-full wp-image-4314\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2016\/07\/unity-load-renderdoc.jpg?resize=345%2C177\" alt=\"unity-load-renderdoc\" width=\"345\" height=\"177\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2016\/07\/unity-load-renderdoc.jpg?w=345&amp;ssl=1 345w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2016\/07\/unity-load-renderdoc.jpg?resize=300%2C154&amp;ssl=1 300w\" sizes=\"auto, (max-width: 345px) 100vw, 345px\" \/><br \/>\n&#8211; New icon appears next to &#8220;Maximize on Play&#8221; or &#8220;Gizmos&#8221;<br \/>\n<img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"4313\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2016\/07\/23\/using-renderdoc-with-unity\/unity-capture-renderdoc\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2016\/07\/unity-capture-renderdoc.jpg?fit=350%2C140&amp;ssl=1\" data-orig-size=\"350,140\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"unity-capture-renderdoc\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2016\/07\/unity-capture-renderdoc.jpg?fit=350%2C140&amp;ssl=1\" class=\"alignnone size-full wp-image-4313\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2016\/07\/unity-capture-renderdoc.jpg?resize=350%2C140\" alt=\"unity-capture-renderdoc\" width=\"350\" height=\"140\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2016\/07\/unity-capture-renderdoc.jpg?w=350&amp;ssl=1 350w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2016\/07\/unity-capture-renderdoc.jpg?resize=300%2C120&amp;ssl=1 300w\" sizes=\"auto, (max-width: 350px) 100vw, 350px\" \/><br \/>\n&#8211; Click that icon to capture next frame into RenderDoc (takes a while to start)<br \/>\n&#8211; RenderDoc opens, double click the thumbnail in &#8220;Captures collected list&#8221; to select capture<br \/>\n&#8211; All kind of random data &amp; magical numbers are displayed \ud83d\ude42<\/p>\n<p><strong>Resources<\/strong><br \/>\nRenderDoc Tutorials : <a href=\"https:\/\/www.youtube.com\/watch?v=kkySSu2MPKQ\" target=\"_blank\" rel=\"noopener noreferrer\">https:\/\/www.youtube.com\/watch?v=kkySSu2MPKQ<\/a><br \/>\nRenderDoc Docs : <a href=\"https:\/\/renderdoc.org\/docs\/index.html\" target=\"_blank\" rel=\"noopener noreferrer\">https:\/\/renderdoc.org\/docs\/index.html<\/a><br \/>\nUnity Docs : <a href=\"https:\/\/docs.unity3d.com\/Manual\/RenderDocIntegration.html\" target=\"_blank\" rel=\"noopener noreferrer\">https:\/\/docs.unity3d.com\/Manual\/RenderDocIntegration.html<\/a><\/p>\n<p><strong>RenderDoc sources<\/strong><br \/>\n<a href=\"https:\/\/github.com\/baldurk\/renderdoc\" target=\"_blank\" rel=\"noopener noreferrer\">https:\/\/github.com\/baldurk\/renderdoc<\/a><\/p>\n<p>&#8212;<\/p>\n<p><strong>Other tools<br \/>\n<\/strong>&#8211; Intel Graphics Performance Analyzer : <a href=\"https:\/\/software.intel.com\/en-us\/gpa\" target=\"_blank\" rel=\"noopener noreferrer\">https:\/\/software.intel.com\/en-us\/gpa<\/a><br \/>\n&#8211; AMD GPU Shader Analyzer : <a href=\"http:\/\/developer.amd.com\/tools-and-sdks\/graphics-development\/gpu-shaderanalyzer\/\" target=\"_blank\" rel=\"noopener noreferrer\">http:\/\/developer.amd.com\/tools-and-sdks\/graphics-development\/gpu-shaderanalyzer\/<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;RenderDoc is a stand-alone graphics debugging tool&#8221; Getting Started &#8211; Download standalone https:\/\/renderdoc.org\/builds &#8211; Install it &#8211; Start Unity 5.3 or later (I tested with 5.4beta.f2) &#8211; Right click over the Game- or Scenewindow title, RenderDoc option should be displayed in the menu, Select it [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":4315,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"Using RenderDoc with Unity","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[420,3],"tags":[1005,894,893,349,738,677,895,560,896,1004,1190,891,892,14,171],"class_list":["post-4312","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tutorials","category-unity3d","tag-adreno","tag-analyzer","tag-capture","tag-connect","tag-debug","tag-debugger","tag-gpu","tag-graphics","tag-performance","tag-profiler","tag-profiling","tag-renderdoc","tag-setup","tag-shader","tag-unity"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2016\/07\/renderdoc-unity.jpg?fit=753%2C650&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/p1KTaT-17y","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/4312","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/comments?post=4312"}],"version-history":[{"count":9,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/4312\/revisions"}],"predecessor-version":[{"id":5776,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/4312\/revisions\/5776"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media\/4315"}],"wp:attachment":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media?parent=4312"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/categories?post=4312"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/tags?post=4312"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}