Browsing articles tagged with " animated"
Mar
13
2020

Shader: Scrolling Texture With Fill Amount

Quick test shader for this thread https://forum.unity.com/threads/smooth-filling-of-the-2d-pipe-with-texture.845848/#post-5584480 Shader source:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Shaders/2D/Patterns/ScrollingFill.shader Sample fbx file (used in screenshot)https://github.com/unitycoder/BlogUploads/blob/master/models/lineuv.FBX

Dec
20
2018

Marching Ants Sprite Outline Shader

Saw interesting question here https://forum.unity.com/threads/animated-outline-effects-using-shader.600028/ and unity sprite outline https://github.com/wlgys8/Sprites-Outline + stackoverflow https://stackoverflow.com/a/16856878/5452781 to the rescue! (although this is for 2D sprite..) Results: TODO – Test how this would look with screenspace values (to keep same size even if zoomed) – Maybe could check neighbor pixel […]

Nov
30
2018

Sprite Sheet Flip Book Shader

Converted this old animated sprite sheet script into shader, its useful for animating sprites from sprite sheet. (when Animator is too heavy for simple sprite animation) Could be extended to have billboard option. Shader source: *Updated: 30/11/18 to fix index wrapping and UV direction https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Shaders/2D/Sprites/FlipBook.shader […]

Feb
23
2014

Explosion Effect (shader)

Testing some big explosion effect with shader. Still missing most particle effects.. Info: – Vertex extrusion using noise texture & timer/distance.. – Explosion cloud + shockwave is from particle system Webplayer: http://unitycoder.com/upload/demos/ExplosionEffectShader/ Reference: Armageddon (explosions) video : http://youtu.be/Tq4o-B5vWYk?t=2m25s Shader source:  

Feb
20
2014

Beach Sand Water (shader)

Quick test for beach shader.. Inspiration from this topic: http://forum.unity3d.com/threads/229473-Wet-beach-texture Info: – Nothing much happening there, beach has moving mask to change color – Water plane has moving vertices and quite basic normal mapped transparent shader – Transparency glitches here & there.. (goes out of […]

Feb
4
2014

Animated Fake Sprite Shadows (shader)

Interesting fake shadow effect for sprites, using modified sprite shader.. Features: – Works with animated sprites – Works without pro – Could be used as fake reflection also? – more info later.. Webplayer: http://unitycoder.com/upload/demos/FakeSpriteShadowShader/

Aug
16
2012

Foggy Skydome + Sun – Shader

SkyDome mesh with special shader: Foggy Sun With Gradient Sky (sun direction based on directional light) Currently its bit too bright/foggy.. (this shader converted to unity from NVidia dx11 resources) Features v1.0 – Adjustable sky texture (not used in the webplayer, just colors. See image […]

Aug
6
2012

Dynamic Clouds + Cloud Shadows on Terrain

Adding more stuff to the previous cloud test, now with fake shadows. (scene works with unity indie) New features: – Animated sky cloud shadows on terrain – Bugs: Currently the clouds are not perfectly aligned.. – Shadow strength can be adjusted (now its 0.5 for […]

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