15
2023
Run webgl application locally using python
Unity has new runtime tax/fee, but it doesn’t apply for webgl games!So how about you bundle your webgl build with simple batch script that starts webserver using python. STEPS– Build your webgl normally– Copy this runwebgl.bat file into your webgl build folder (next to index.html) […]
1
2023
[LudumDare53] Delivery
Well at least got something published for the jam:https://ldjam.com/events/ludum-dare/53/whups-tmTotal working time was ~7hrs. Wheeljoint2D looks interesting, just would have to learn how to setup good values.. Making of videos: (1/6)
8
2023
Dungeon Crawler Jam 2023: Trials Of the Mage
Lessons Learned:– Don’t use latest Unity Alpha release (encountered some bugs..)– Do game play first! Then you have more time left to play with fun stuff (effects, code..)– Don’t rest in the early days, i saw the event had +5 days left, so i didn’t […]
7
2023
[GreaseMonkey] Display “Unity Version Added” info in API Docs
Firefox GreaseMonkey plugin to display Unity version info in Unity API docs pages (to which version it was first added) Setup:1. Install https://addons.mozilla.org/en-US/firefox/addon/greasemonkey/2. Click the greasemonkey icon in firefox toolbar, select New User Script3. Take raw script source from https://gist.githubusercontent.com/…0cc6e1d0b41/UnityDocsShowFirstVersionAdded.cs *full link: https://gist.github.com/unitycoder/48b46d0192e2cce356c2731c8f2748804. Paste into […]
22
2023
Fake 3D Parallax Effect using Shader & (Pre-generated) Depth Map
Cool effect: http://depthy.stamina.pl/#/sample/mango Converted this few lines into unity shader:https://gist.github.com/bozzin/5895d97130e148e66b88ff4c92535b59 Finished shader (unlit, build in pipeline) + mouse position script:https://gist.github.com/unitycoder/696a07c9de34e6a8fd28dc7de2362501
10
2023
Using OpenAI API with WebRequest from Unity
Simple example for calling openAI completions API, with simple webrequest (and JSON data). Repository:https://github.com/unitycoder/UnityOpenAIGPT3 Making of video:
9
2023
[LudumDare52] Theme: Harvest
Small bot programming game, sadly has only 2 commands to use in this initial version.. ldjam entry:https://ldjam.com/events/ludum-dare/52/harvest-bot Making Of video:https://www.youtube.com/watch?v=1B7P3mS4_i4 Ideas for future (if want to extend this later..)– More features (sensor to direction, shoot, enemies, destroyable objects )– Play against other bots in same […]
12
2022
Painting with Compute Shader
Finally tested compute shaders for drawing into render texture:
27
2022
Draw Pseudo Hilbert Curve
Followed this tutorial: The Coding Trainhttps://www.youtube.com/watch?v=dSK-MW-zuAc my source code:https://gist.github.com/unitycoder/f4ea8071a5d6ccceef210550bc5f0cf3
4
2022
Unity Stable Diffusion plugin
..for fetching images from InvokeAI web service (locally), inside unity (editorwindow). You can generate images, seamless textures or use initial image to “improve” your programmer art! Note currently only support version InvokeAI 1.14.1 Project:https://github.com/unitycoder/UnityInvokeAI Making of videos:Full struggle recorded in videos, https://www.youtube.com/watch?v=MKME8r9T-Ns&list=PLi5GhVWoWyw6O4OShX9MqFaYIIVtBYLUB
Recent posts
- Run webgl application locally using python
- [LudumDare53] Delivery
- Dungeon Crawler Jam 2023: Trials Of the Mage
- [GreaseMonkey] Display “Unity Version Added” info in API Docs
- Fake 3D Parallax Effect using Shader & (Pre-generated) Depth Map
- Using OpenAI API with WebRequest from Unity
- [LudumDare52] Theme: Harvest
- Painting with Compute Shader
- Draw Pseudo Hilbert Curve
- Unity Stable Diffusion plugin
- Testing Connected Component Labeling
- (news) Nano Tech for Unity
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