16
2012
Foggy Skydome + Sun – Shader
SkyDome mesh with special shader: Foggy Sun With Gradient Sky (sun direction based on directional light) Currently its bit too bright/foggy.. (this shader converted to unity from NVidia dx11 resources) Features v1.0 – Adjustable sky texture (not used in the webplayer, just colors. See image […]
6
2012
Dynamic Clouds + Cloud Shadows on Terrain
Adding more stuff to the previous cloud test, now with fake shadows. (scene works with unity indie) New features: – Animated sky cloud shadows on terrain – Bugs: Currently the clouds are not perfectly aligned.. – Shadow strength can be adjusted (now its 0.5 for […]
2
2012
Animated Clouds Shader + SkyDome
Testing (fake) animated clouds shader & 3d skydome.. actually looks quite nice already! (original shader is from some dx11 c++ tutorials) Info v1.0: – Scrolling seamless cloud texture + perlin texture (shader) – Skydome 3D mesh (UV mapping is bit broken, its mirrored on the […]
Recent posts
- Favorites in PackageManager
- LudumDare59 : Signal
- Unity Editor: Tree Generator
- Leaf/Foliage Generator Tools (Runs in Browser)
- Testing Unity AI Beta
- Ways to Support UnityCoder Development
- Using UI Slider to Create 5-Star Rating Element
- Game Music Library For Unity (editor plugin)
- Fontastic : Easily Test Fonts in Unity Editor!
- GeoTiff Importer & Terrain Generator for Unity
- Create Baked DropShadow for UI images
- .JP2 Ortho Image Converter to PNG/JPG/TIFF
Recent Comments
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