13
2017
Browser plugin: Add Copy-button to unity scripting docs
Using GreaseMonkey (Firefox) the script below will add Copy-to-clipboard-button into scripts at unity documentation website. – Supports multiple scripts per page – New: Adds copy button to forum code snippets also *Best used with this unity editor plugin (so its 1 click to copy from […]
12
2017
Editor Plugin: Paste Script To File
Small editor script to easily paste full script into new file in project. (instead of having to manually create new script file, opening it, pasting contents to it, renaming file etc..) Usage – Download CopyPasteHelper.cs script from https://github.com/UnityCommunity/UnityLibrary/blob/master/Scripts/Editor/Tools/CopyPasteHelper.cs – Place it under Editor/ folder in […]
25
2017
Mesh Exploder (sources)
Uploaded sources for the old mesh exploder project https://unitycoder.com/blog/2013/08/02/poor-mans-mesh-exploder/ download project: https://github.com/unitycoder/SimpleMeshExploder
29
2016
Advanced Voxel Terrain
Another version of the old marching cubes terrain, this one has more features.. See images #3-7 in the old post : https://unitycoder.com/blog/2012/09/30/marching-cubes-voxel-terrain/ todo: – Should convert this to c#, then do some cleanup.. – Add more info/instructions sources: https://github.com/unitycoder/VoxelTerrainAdvanced
24
2016
Voxel Terrain
Uploaded the old source for the marching cubes voxel terrain package (from https://unitycoder.com/blog/2012/09/30/marching-cubes-voxel-terrain/ ) Replaced the old shader with unity 5 compatible version, also should convert the .js into c# someday.. *Note: its now converted, thanks to “SimpleRookie” (see comments below) Instructions: – R = […]
27
2016
Shmup Bullet Pattern Editor
Started converting this old bullet pattern script by dhendrix from unityscript to c# and using 2D features.. *still work-in-progress* You can access the sources below (and post issues, or help translating/optimizing the scripts) Sources: https://github.com/unitycoder/BulletPatternEditorUnity
8
2016
Best Unity Github Repositories [+giveaway]
List of best public GitHub repositories: IMAGE EFFECTS Image effects collection – https://github.com/makoto-unity/OneStepEffects Filmic Tonemapping – https://github.com/kode80/UnityEffects SSAO – https://github.com/keijiro/KinoObscurance Bloom – https://github.com/keijiro/KinoBloom SMAA – https://github.com/Chman/SMAA-Unity Screen water drop, Blur, Oil Paint, Pixel, Color- https://github.com/QianMo/Awesome-Unity-Shader ANTIALIAS Temporal Reprojection Anti-Aliasing – https://github.com/playdeadgames/temporal Subpixel Morphological Antialiasing (SMAA) […]
27
2015
Game Jam Template Project
Started collecting useful scripts & building template scenes for Game Jams (like http://ludumdare.com/compo/ ) Sources: https://github.com/unitycoder/GameJamTemplate There is not much stuff yet, so follow the repository to receive updates. * Feel free to post issues, request & submit fixes or scripts there to improve the […]
12
2015
TerrainToolkit [fork]
Forked the old TerrainToolkit from https://code.google.com/p/unityterraintoolkit/ to github: https://github.com/unitycoder/unityterraintoolkit Fixed some old scripts so that it works in Unity 5.x, still many warnings but at least can use it.. This plugin is useful for simple terrain generation, applying erosion to the terrain and textureing based on heights.
2
2015
UnitySVG fork
SVG to Bitmap converter. Forked this repository while ago: https://github.com/MrJoy/UnitySVG “UnitySVG is a library for reading SVG files and producing Texture2D objects from them at runtime” Updated few scripts so that it runs in Unity 5.x, there would be still things to fix, but atleast it […]
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