Browsing articles in "Unity3d"
Nov
27
2011

2D Water/fluid fx

2D water test. (converted from processing/java source) More info later.. Webplayer: http://unitycoder.com/upload/demos/mwater2d1/ Download source: mWaves2D1.unitypackage

Nov
23
2011

Unity iOS and Android Pro : Save 15% (until 30.11)

Check you emails (if you have joined unity mailing list) Unity iOS and Android Pro Save 15% on Pro Mobile Add-ons Your personal code: …. This promotion expires November 30th, 2011

Nov
19
2011

mParticleFX v1.0 (update #1)

Testing particle effects.. – Read particle colors from bitmap image – Add some movement effects 19.11.2011: Added webplayer demo Webplayer: http://unitycoder.com/upload/demos/mparticlefx1/ Download source: (.js) Messy & bugged webplayer package: mParticleFx1.unitypackage

Nov
7
2011

Real-time 3D Perlin Noise (Unity3D C#)

Real-time 3D Perlin Noise converted from a silverlight/c# code to Unity C#. Actually I wanted to do this kind of normal mapped waves effect, but it didnt work yet.. see blender video: iWave + Dynamic Paint: http://www.youtube.com/watch?v=SO8obet1Qe4 This could be used for many things: – […]

Nov
2
2011

Substances Terrain Tool (free)

@Allegorithmic: Just released Substance Terrain Tool, a nice work-around to make #substances work with #unity terrains: j.mp/t2xip0 (it’s free!) Asset store link: http://u3d.as/content/allegorithmic/substance-terrain-tool/2pv * Requires Unity Pro for best results and workflow

Oct
21
2011

Fluids – Smoothed Particle Hydrodynamics (Unity3D C# source)

SPH fluids test (see wiki) Screenshot only..as its currently using debug.line for the drawing, would need pro for gl.lines. Its converted from this java to Unity C# (my first C# program, yay!) http://www.jamesdedge.com/SPHApplet.html < click to view java version in action (google up for the […]

Oct
21
2011

mVertexPainter v1.0 (demo + scene with source)

VertexPainter – basic version 1.0. You could probably do some cool effects with this: – Make it as an editor script (like this: http://blogs.unity3d.com/2011/03/24/ninjacamp-iii-vertex-awesome/ ) – Damage marks on collision – Transparency based on vertex colors – Character customization, paint player colors, car colors.. – […]

Sep
5
2011

Free Substance Player (editor)

On the latest 3DArtist magazine CD, there is a free Substance player, which allows editing of substance materials. Also included are 20 free substances, probably the same free ones that are on asset store(?) *It seems to be free download here also: http://www.allegorithmic.com/products/player

Aug
28
2011

Vortex test

Quick vortex test.. related to this topic: http://forum.unity3d.com/threads/102240-Water-Vortex-Effect. (the model is just normal spindle, which is twisted in the middle..) webplayer: http://unitycoder.com/upload/demos/mvortex1/ download: mVortexOld.unityPackage

Aug
26
2011

WIP: Yet Another Fake Shadow v1.0

Testing shader that casts fake shadows (in unity free version), it takes account your light position/direction. Mostly taken from this: http://www.unifycommunity.com/wiki/index.php?title=Shadow_Volumes_in_Alpha < that works in pro only.. So far can get some shadow or light projected, but getting some artifacts around the caster object and […]

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