6
2013
Roguelike Shadowcasting
Converted this shadow/visibility to unity: Shadowcasting in c# by Eric Lippert.
Looks quite nice.
Todo:
– How to do ascii map? ( Gui.TextArea is not good..Or just use SetPixels.. Or use invidual planes with textures..)
– Try with 3D objects/view?
– Try with perlin generated caves
Webplayer:
http://unitycoder.com/upload/demos/RoguelikeShadowcasting/ (using setpixels, movement is limited to every 0.25sec)
Download source:
rogueshadowcasting.unitypackage
Related links:
Field of Vision – http://roguebasin.roguelikedevelopment.org/index.php?title=Field_of_Vision
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