1
2022
Testing Connected Component Labeling
Tried to do https://en.wikipedia.org/wiki/Connected-component_labelingbut it didn’t work as i didnt add floodfill or recursive neighbor checking.. Video:https://www.youtube.com/watch?v=JNJhdNYm8pc Script from the video:https://gist.github.com/unitycoder/518188714ab8a29a0c6ca312e71fc0a3
12
2022
(news) Nano Tech for Unity
Most exiting plugin for unity, they have crowdfunding running (i’ve already backed, so should you!) “A fast rendering system for highly detailed meshes, made for Unity. Supports HDRP / URP / Built-in” https://www.indiegogo.com/projects/the-unity-improver-nano-tech/x/1801544
25
2022
(Sources) Fog Of War – effect
Finally uploaded this old fog of war test project from https://unitycoder.com/blog/2014/10/16/2d-fog-of-war-unity/ Its raycast + vertex color based effect. (not really optimized, as it linecasts each vertex right now..) Sources:https://github.com/unitycoder/FogOfWar Cleaning up the project and upgrading from 4.x:
5
2022
LudumDare#50: Delay the inevitable
Small game (in the jam-category as the sound fx’s are taken from freesound)https://ldjam.com/events/ludum-dare/50/wobbly-plankster Includes global hiscore list! Recorded few clips while working on it,https://www.youtube.com/watch?v=b-oNFXkMX04 (part 1/5)
2
2022
Customize UnityHub colors
It seems to be common request to have light color theme as an option for the new unity 3.0 hub.. so, while unity is working on that(?), you can edit and customize the hub yourself! Steps (New 06.03.2022, see comments for info that can edit […]
5
2022
Using OPEN AI GPT-3 API in Unity
** 10.01.2023: New example project here, uses webrequest, doesn’t require any DLL files https://unitycoder.com/blog/2023/01/10/using-openai-api-with-webrequest-from-unity/ ** Download OpenAI dll (netstandard2.0): https://www.nuget.org/packages/OpenAI/ (*click Download Package on right side) Download required (netstandard2.0) dll files: https://www.nuget.org/packages/Microsoft.Bcl.AsyncInterfaces/ https://www.nuget.org/packages/System.Threading.Tasks.Extensions/ https://www.nuget.org/packages/System.Runtime.CompilerServices.Unsafe/ Unzip downloaded *.nupgk files (using 7zip, or rename them as *.zip) […]
23
2022
Probably Not Quite Accurate Judo-Wrestling Simulator’2022
Saturday game idea project, 2 player physics and joints battle!Published under company account here:https://kelobyte.itch.io/probably-not-quite-accurate-judo-wrestling-simulator *free download
28
2021
Keep executable window always on top
While testing multiple client builds for multiplayer, its nice to have those client build windows to stay on top, so that can see them while using unity editor. Scripts source:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/Helpers/Windows/WindowAlwaysOnTop.cs *Was testing it here,https://www.youtube.com/watch?v=lINrN0j3wrc
9
2021
Unity related Discord channels
List of channels: Official Unity Discord : https://discord.com/invite/unity Unity MultiPlayer : https://discord.gg/jhZgtdqSAq Unity Library : https://discord.gg/cXT97hU XR Creators : https://discord.gg/EFj5Y2kAaB XR Hub : https://discord.gg/DP7QZcrZE2 Mirror (vis2k) : https://discord.gg/h9sP3bqhRu Scripting Support : https://discord.gg/qv4Bftw GameDev League : https://discord.gg/gamedev Unity Dev Community : https://discord.gg/wwXNG6MaYY Learn VR Dev : […]
18
2021
Run Unity Cloud Build based on Github Commit message using Github Actions
This should had been easy, but unity cloud build system has every secret id hidden in different places and using different names.. Create github action (click Actions from your repository) click “Skip this and set up a workflow yourself” copy ready to use script from: […]
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