18
2026
LudumDare 60: Old Tech
My entry for ldjam60, made with uBasic for Unity. https://ldjam.com/events/ludum-dare/60/snake-temple You can see the .ubas source here:https://github.com/unitycoder/LDJam60_OldTech/blob/main/Assets/Resources/game.ubas
8
2026
Game Loop Designer
Another ai generated tool, https://tools.unitycoder.com/GameLoopDesigner/
8
2025
[LudumDare57] Theme: Depths
Play/rate the game: https://ldjam.com/events/ludum-dare/57/treasures Finally had some times to join LDJam.. initial idea was to use webcam body tracking like: https://github.com/szczyglis-dev/js-ai-body-trackerTook half a day to make it work with unity webgl builds.. only to find out that its too sensitive/shaky for player movement. (idea was […]
1
2023
[LudumDare53] Delivery
Well at least got something published for the jam:https://ldjam.com/events/ludum-dare/53/whups-tmTotal working time was ~7hrs. Wheeljoint2D looks interesting, just would have to learn how to setup good values.. Making of videos: (1/6)
9
2023
[LudumDare52] Theme: Harvest
Small bot programming game, sadly has only 2 commands to use in this initial version.. ldjam entry:https://ldjam.com/events/ludum-dare/52/harvest-bot Making Of video:https://www.youtube.com/watch?v=1B7P3mS4_i4 Ideas for future (if want to extend this later..)– More features (sensor to direction, shoot, enemies, destroyable objects )– Play against other bots in same […]
23
2022
Probably Not Quite Accurate Judo-Wrestling Simulator’2022
Saturday game idea project, 2 player physics and joints battle!Published under company account here:https://kelobyte.itch.io/probably-not-quite-accurate-judo-wrestling-simulator *free download
19
2020
[Sources] Unfinished 2D Snooker test
Uploaded sources for this old unfinished 2D pool scene. Its using GL extension to draw “debug” lines (works in runtime also) , and 2D circlecast to find predicted collision lines. Sources:https://github.com/unitycoder/Snooker2D
10
2016
[LudumDare37] One Room
Some progress in the LD37 jam, see webgl demo below! Screenshot above is showing grid movement and enemy cube following the player.. Current idea is – Small single dungeon room that you have to survive and do *something*..? — WebGL player: https://unitycoder.com/upload/demos/LD37/webgl/ LD Entry: http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=27533 […]
1
2016
Publishing to Android TV
Quite meaningless “tutorial”, as it was too easy to build .apk to android TV from unity.. 🙂 BUILD APK – Build android .apk as usual (i used all the default settings for testing.. just enter your company name and bundle identifier) – Apparently these should […]
15
2015
[LudumDare34] Growing, Two Button Controls
Tried 2-3 different ideas first, but both were horrible (and tried to fit both themes to the game) then finally started on this on sunday – at least its playable.. >< LudumDare entry: http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=27533 — Game view:
Recent posts
- LudumDare 60: Old Tech
- uBasic Scripting Language for Unity
- GreaseMonkey+Editor Plugin: 1-Click Copy script from ChatGPT (Web) to Unity Editor (as script)
- Editor Tool: Property Watcher
- .unityignore : Hide files from Project window
- PostBuild Script to Create Single exe Standalone File
- Game Loop Designer
- Favorites in PackageManager
- LudumDare59 : Signal
- Unity Editor: Tree Generator
- Leaf/Foliage Generator Tools (Runs in Browser)
- Testing Unity AI Beta
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