1
2016
Publishing to Android TV
Quite meaningless “tutorial”, as it was too easy to build .apk to android TV from unity.. 🙂
BUILD APK
– Build android .apk as usual (i used all the default settings for testing.. just enter your company name and bundle identifier)
– Apparently these should be on (and they are by default)

– Publish and copy the .apk to USB stick
INSTALLING TO TV
– Install some android filemanager, like: https://play.google.com/store/apps/details?id=com.estrongs.android.pop&hl=en
– Plug in the USB stick
– Browse to the .apk file and double click it (helps to have mouse plugged in the TV/box)
– It says cannot install from unknown sources, click the settings button
– [x] Enable installing from unknown sources
– Go back and double click the .apk again
– Install, Run, Done!
Surprisingly even the arrow keys and fire (OK button) worked from the TV remote controller 😮




—
ISSUES
– “Handheld.PlayFullScreenMovie” doesnt seem to work in Sharp Aquos TV
– How to access log files on the TV?
RESOURCES
– Key mappings : http://forum.unity3d.com/threads/amazon-fire-tv-is-a-streaming-set-top-box-and-game-console.237997/#post-1585840
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Which version of unity for this tips ? Thanks a lot !
was probably using 5.3.2p1 at the time.. but i think should be similar on the new versions.