Browsing articles in "assets"
Sep
15
2015

Terrain Tools Updates [asset store]

Small post about coming Terrain Tools updates (and since its currently in sale at asset store, can grab it at discounted price 🙂 (Also feel free to request new features) Some of the new updates: – Extra tool: Splatmap generator from terrain (for quick testing […]

Jan
13
2015

[AssetStore] UniPix : Pixel Art Tool (wip)

Started re-writing this unfinished UniPix, hopefully first version will be in the asset store soon’ish..(as in this month (January)) AssetStore link: https://www.assetstore.unity3d.com/#!/content/28312?aid=1101lGti Forum thread: (coming later) V1.0 Features – Basic pixel painting – Floodfill – Save, Save incremental – Image panning (up/down/right/left) – Basic palette […]

Oct
16
2014

2D Fog Of War

Got some nice looking Fog of War system working with sprites (2D)! It might eventually work on mobiles too (although at lower resolution..) *Will be posting it to asset store hopefully within this month.. Current features: – Adjustable showing & hiding fade speeds – Adjustable […]

Aug
28
2014

[Asset Store] Terrain Rotator

Small editor plugin to rotate terrain data (not the actual terrain object, it cannot be rotated). — Asset store: https://www.assetstore.unity3d.com/#!/content/21303?aid=1101lGti — Ideas / Feature requests: – Include terrain scaling tool – Lightmap rotation – Terrain flip/mirrot — Video/Screen capture: (coming later..) — You never need […]

Aug
14
2014

[Asset Store] Terrain Tools

I’ve started to update & maintain this Tom’s Terrain Tool’s package (as the original owner is busy and he was looking for someone to continue working on this). It’s basically a tool for using splatmaps (externally generated) to generate terrains inside unity (with trees, roads […]

Jul
15
2014

[Asset Store] Mobile Paint

Simple touch paint program, optimized for mobiles. — Asset Store: https://www.assetstore.unity3d.com/#!/content/19803?aid=1101lGti Forum thread: http://forum.unity3d.com/threads/released-mobile-paint-with-multi-touch.262645/ — Current features: List below is not updated, use Github Issues instead : https://github.com/unitycoder/UnityMobilePaint/issues – Optimized pixel drawing – Multi-touch support (you can paint with 10 fingers or more if supported in […]

Jun
2
2014

Sponsor Of The Month : Patico

You may have noticed the banner up on the blog header ^, Check out his plugin from the asset store: Custom Gravitations Kit by Patico (Planet Gravity toolkit with different types of gravitation) *webplayer demo link in the store description   —   Why sponsors? […]

May
18
2014

GUI Transition Effects [open source]

Published simple starter script/plugin for making GUITexture effects (currently just movement transitions). Sources: https://github.com/unitycoder/PoorMansGuiFx *Feel free to suggest/push updates there Webplayer http://unitycoder.com/upload/demos/PoormansGUIFx/ Forum thread: http://forum.unity3d.com/threads/247553-Free-Simple-GUITexture-GUIText-transition-effects TODO: – Make it simpler to use:  maybe custom inspector for effect dropdowns, movement direction etc. – Events? Event chaining..(after […]

Mar
30
2014

[Asset Store] PolygonCollider2D Optimizer

Small tool for sprite PolygonCollider2D optimization (got tired of manually adjusting sprite collider vertices when doing this small ‘game’ for android) *Main image fruit credit: Fi3uR (CC BY-NC-ND 3.0) Asset Store Link: https://www.assetstore.unity3d.com/#!/content/16605?aid=1101lGti Unity Forum Link: http://forum.unity3d.com/threads/240534-Released-PolygonCollider2D-Optimizer   Documentation: PolygonCollider2D_Optimizer_web.pdf Features: – Super simple workflow, […]

Mar
19
2014

[Asset Store] Point Cloud Viewer & Tools

Point Cloud Viewer & Tools for Unity. Asset Store link: https://www.assetstore.unity3d.com/#!/content/16019?aid=1101lGti Unity Forum Link: http://forum.unity3d.com/threads/240536-Released-Point-Cloud-Viewer-amp-Tools   Main features: – DX11 Point Cloud Viewer (up to 40 million points using single color *could depend on your hardware stats) – Single color and RGB point cloud shaders […]

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