May
1
2023

[LudumDare53] Delivery

Well at least got something published for the jam:https://ldjam.com/events/ludum-dare/53/whups-tmTotal working time was ~7hrs. Wheeljoint2D looks interesting, just would have to learn how to setup good values.. Making of videos: (1/6)

Apr
8
2023

Dungeon Crawler Jam 2023: Trials Of the Mage

Lessons Learned:– Don’t use latest Unity Alpha release (encountered some bugs..)– Do game play first! Then you have more time left to play with fun stuff (effects, code..)– Don’t rest in the early days, i saw the event had +5 days left, so i didn’t […]

Mar
7
2023

[GreaseMonkey] Display “Unity Version Added” info in API Docs

Firefox GreaseMonkey plugin to display Unity version info in Unity API docs pages (to which version it was first added) Setup:1. Install https://addons.mozilla.org/en-US/firefox/addon/greasemonkey/2. Click the greasemonkey icon in firefox toolbar, select New User Script3. Take raw script source from https://gist.githubusercontent.com/…0cc6e1d0b41/UnityDocsShowFirstVersionAdded.cs *full link: https://gist.github.com/unitycoder/48b46d0192e2cce356c2731c8f2748804. Paste into […]

Feb
22
2023

Fake 3D Parallax Effect using Shader & (Pre-generated) Depth Map

Cool effect: http://depthy.stamina.pl/#/sample/mango Converted this few lines into unity shader:https://gist.github.com/bozzin/5895d97130e148e66b88ff4c92535b59 Finished shader (unlit, build in pipeline) + mouse position script:https://gist.github.com/unitycoder/696a07c9de34e6a8fd28dc7de2362501

Jan
10
2023

Using OpenAI API with WebRequest from Unity

Simple example for calling openAI completions API, with simple webrequest (and JSON data). Repository:https://github.com/unitycoder/UnityOpenAIGPT3 Making of video:

Jan
9
2023

[LudumDare52] Theme: Harvest

Small bot programming game, sadly has only 2 commands to use in this initial version.. ldjam entry:https://ldjam.com/events/ludum-dare/52/harvest-bot Making Of video:https://www.youtube.com/watch?v=1B7P3mS4_i4 Ideas for future (if want to extend this later..)– More features (sensor to direction, shoot, enemies, destroyable objects )– Play against other bots in same […]

Dec
12
2022

Painting with Compute Shader

Finally tested compute shaders for drawing into render texture:

Nov
27
2022

Draw Pseudo Hilbert Curve

Followed this tutorial: The Coding Trainhttps://www.youtube.com/watch?v=dSK-MW-zuAc my source code:https://gist.github.com/unitycoder/f4ea8071a5d6ccceef210550bc5f0cf3

Nov
4
2022

Unity Stable Diffusion plugin

..for fetching images from InvokeAI web service (locally), inside unity (editorwindow). You can generate images, seamless textures or use initial image to “improve” your programmer art! Note currently only support version InvokeAI 1.14.1 Project:https://github.com/unitycoder/UnityInvokeAI Making of videos:Full struggle recorded in videos, https://www.youtube.com/watch?v=MKME8r9T-Ns&list=PLi5GhVWoWyw6O4OShX9MqFaYIIVtBYLUB

Sep
1
2022

Testing Connected Component Labeling

Tried to do https://en.wikipedia.org/wiki/Connected-component_labelingbut it didn’t work as i didnt add floodfill or recursive neighbor checking.. Video:https://www.youtube.com/watch?v=JNJhdNYm8pc Script from the video:https://gist.github.com/unitycoder/518188714ab8a29a0c6ca312e71fc0a3

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