17
2026
uBasic Scripting Language for Unity
Inspired from QBasic. just wanted to have simple language to set pixels, print text and play sounds. Can install with PackageManager: https://github.com/unitycoder/uBasic Features Tools
6
2024
Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
Steps WARNING! VIDEO forum post: https://forum.unity.com/threads/workaround-custom-icon-and-preview-image-for-your-new-project-templates.1554800/
2
2022
Customize UnityHub colors
It seems to be common request to have light color theme as an option for the new unity 3.0 hub.. so, while unity is working on that(?), you can edit and customize the hub yourself! Steps (New 06.03.2022, see comments for info that can edit […]
13
2021
Unity Asset Store MegaBundle (October 2021)
New Asset Store MegaBundle, have a free referral link here:https://assetstore.unity.com/mega-bundles/fill-your-toolbox?aid=1101lGti(From October 13, 2021 00:00:00 PT through October 31, 2021, 23:59:59 PT)
3
2020
Velodyne Lidar Viewer for Unity
New plugin is now available in asset store, Velodyne Lidar Viewer.Supports Puck & UltraPuck models. Links AssetStore: https://assetstore.unity.com/packages/tools/integration/velodyne-lidar-viewer-158846?aid=1101lGtiIssues & Docs: https://github.com/unitycoder/VelodyneLidarViewer Initial Features – Supported lidar devices: UltraPuck (VLP32C), Puck (VLP16) – Large PCAP file streaming (stream from disk, required for +2gb pcap files, but […]
5
2019
Reading Minecraft World into Unity (using Substrate)
Quick test for reading Minecraft worlds into unity.Note: example code uses particle for each block, so it gets pretty slow. Compile Substrate.dll:– download this repository https://github.com/minecraft-dotnet/Substrate – unzip, open Substrate-master\SubstrateCS\Substrate.sln– Solution Explorer: Right click over Substrate (NET4), Set As Startup Project– Select Release (from the […]
18
2019
Read File from Oculus Quest /sdcard/ Folder
New 2023 (more limitations) “This is because the Quest OS v53 now uses Android 12, which limits the way apps can access storage. From the developers of Polysketch: – No Access— /sdcard/Polysketch/– Can create folders, but not files— /sdcard/Android/Polysketch/– Full folder & file creation— /sdcard/Android/Android/data/com.PolysketchLLC.Polysketch/files […]
20
2018
Use adb logcat with Colors
Had problems finding some Debug.LogError messages in the android logcat output, so googled around and sure enough you can enable output colors easily! Just add -v color parameter: adb logcat -s Unity ActivityManager PackageManager dalvikvm DEBUG -v color Note: Default windows Command Prompt doesn’t support […]
28
2017
Unity Launcher (handle different projects & unity versions easily)
It was almost midnight, I wanted to open certain project with a specific unity version, just to check something before going to sleep.. but clicked the wrong icon (not the first time, got plenty of them on the desktop), waited that long unity boot-up time […]
Recent posts
- LudumDare 60: Old Tech
- uBasic Scripting Language for Unity
- GreaseMonkey+Editor Plugin: 1-Click Copy script from ChatGPT (Web) to Unity Editor (as script)
- Editor Tool: Property Watcher
- .unityignore : Hide files from Project window
- PostBuild Script to Create Single exe Standalone File
- Game Loop Designer
- Favorites in PackageManager
- LudumDare59 : Signal
- Unity Editor: Tree Generator
- Leaf/Foliage Generator Tools (Runs in Browser)
- Testing Unity AI Beta
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