Browsing articles tagged with " custom"
Mar
6
2024

Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)

Steps WARNING! VIDEO forum post: https://forum.unity.com/threads/workaround-custom-icon-and-preview-image-for-your-new-project-templates.1554800/

Dec
7
2023

UnityHub: Add support for custom project title (instead of folder name) or use ProductName

This request has been open since 2018..https://forum.unity.com/threads/renaming-projects.514061/ So had to test it myself and seems to be really simple (*** as a proof of concept, i don’t know it the Title value affects something else) Steps: So then it uses same ProjectName.txt file like my […]

Oct
29
2023

UnityHub 3.6.0: Remove Version Control & Cloud Dashboard columns

Before: ——————————– After: Steps: If you broke something, install hub again. (or better if you had taken backup copy of app.asar before modifying it) You could modify other parts too, like remove excess padding from those rows.. video Older post about customizing colorshttps://unitycoder.com/blog/2022/03/02/customize-unityhub-colors/ You can […]

Oct
19
2023

2 Sided Lighting for Sprite Diffuse Shader

Interesting question athttps://forum.unity.com/threads/making-normal-maps-work-on-both-sides-of-a-2d-sprite-in-3d-space.1507538/ Made quick test with BiRP, modified sprite surface shader, with custom lighting (added “abs” into dot normal).. Source:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Shaders/2D/Sprites/Diffuse%20(2%20Sided%20Light).shader#L48

Mar
2
2022

Customize UnityHub colors

It seems to be common request to have light color theme as an option for the new unity 3.0 hub.. so, while unity is working on that(?), you can edit and customize the hub yourself! Steps (New 06.03.2022, see comments for info that can edit […]

Oct
17
2021

Use custom Editor fonts

Go to Unity installation folder,Start notepad as an Administrator,then edit file: \Editor\Data\Resources\fontsettings.txt Add your custom fonts there:

Oct
7
2016

Adding Custom Script Templates

Adding custom script templates is quite simple: – Create your custom script – Replace all class name strings with #SCRIPTNAME# (this will get replaced by the new created script name) – Move the script file under your unity installation folder: \Unity\Editor\Data\Resources\ScriptTemplates\ – Rename “YourScript.cs” into […]

Jul
24
2016

Enter Play Mode with F5 key

Woaaah! Been waiting for this feature since VB5.. to have unity enter playmode with F5 key! *Same key can be used to stop play mode also Founded pretty much ready script from unity answers, removed the secondary shortcut and added check for if in playmode, […]

Oct
17
2015

Custom Particle System Simulation

Started making Handmade Hero particle system with Unity+c# View source project in Github (still work in progress) https://github.com/unitycoder/CaseyParticlesForUnity   See original HandMadeHero videos here: https://www.youtube.com/watch?v=G6OGKP3MaUI (Handmade Hero Day 155 – Introduction to Particle Systems) https://www.youtube.com/watch?v=HH_iaJairW8 (Handmade Hero Day 156 – Lagrangian vs. Eulerian Simulation) — […]

Aug
25
2015

Unity Answers Custom CSS Style

Custom CSS style for new Unity Answers website (using Stylish plugin) Features: – General cleaning up of clutter – Add all line numbers to code – More towards stackoverflow style & fonts – … Before   After (using custom style)   Custom.css: *still work in […]

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