Browsing articles from "November, 2013"
Nov
13
2013

Convert old project to 2D physics & Sprites

Started converting this shootemup test into Unity 4.3 2D physics ( old: http://unitycoder.com/blog/2013/09/27/shoot-em-up-proto-unity/ ) Webplayer: (using new 2D physics & sprites, no collider on player yet) http://unitycoder.com/upload/demos/Shmup3_2D/ Some conversion notes so far: SHMUP TO 2D SYSTEM Lets test.. 2D viewport Enabled! Camera: –          Setup Camera […]

Nov
12
2013

Unity 4.3 Download

Its here! http://unity3d.com/unity/download also, http://unity3d.com/unity/download/archive   — Whats New: http://unity3d.com/unity/whats-new/unity-4.3 (release notes) http://blogs.unity3d.com/2013/11/12/releasing-unity-4-3/ http://unity3d.com/unity/whats-new — Get the 2D example also: https://www.assetstore.unity3d.com/#/content/11228 Webplayer of that 2D demo scene: http://unitycoder.com/upload/demos/Unity43_2D/ — Image#1: Sprite editor — Image#2: Monodevelop 4.0.1 —

Nov
3
2013

MiniLudumDare46 : Shark Jam

Well..at least something 🙂 Time spend: ~5-7hrs Game entry page: http://www.ludumdare.com/compo/minild-46/?action=preview&uid=27533 Credits: sounds: http://www.freesound.org shark model: http://cg.tutsplus.com/series/create-a-realistic-shark-in-3d-studio-max some graphics: http://graphicburger.com — Other versions, cancelled / failed: Version#1: Shark Attack, you would had controlled shark and eaten people floating on the sea.. — Version#2: Falling Shark, […]

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