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PostBuild Script to Create Single exe Standalone File
Put this in Assets/Editor/ folder, then make windows build.
The script runs after build to create packed single exe file next to the build folder.
Why would you need this?
Its easier to share quick test build as a single file (no need to unzip and run separately)
For some users its difficult to find the correct executable in that folder with lots of files.
Note: The exe still unzips automatically into temp folder and then deletes those files after closing the app.
NOTE: You need to have 7zip and 7zip sdk files on your pc! (and modify the build script to use correct folders for 7zip files)
https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/Editor/BuildProcess/SingleExePostProcessor.cs

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