Nov
18
2015

Surface Snapping in Editor

unity_snap_to_surface_editor

These snapping features are super useful!
Note that if you have “Pivot” enabled instead of “Center”, it snaps from the center of the sphere instead.

Surface Snapping

While dragging in the center using the Translate Tool, you can hold Shift and Control (Command on Mac) to snap the object to the intersection of any Collider. This makes precise positioning of objects incredibly fast.

Look-At Rotation

While using the Rotate Tool, you can hold Shift and Control (Command on Mac) to rotate the object towards a point on the surface of any Collider. This makes orientation of objects relative to one another simple.

http://docs.unity3d.com/Manual/PositioningGameObjects.html

 

*Materials used in the image are downloaded from Substance Share (Totally worth the price!)

unity_surface_snap


Leave a comment

Connect

Twitter View LinkedIn profile Youtube Youtube Join Discord Twitch

UnityLauncherPro

Get UnityLauncherPRO and work faster with Unity Projects!
*free unity hub alternative

@unitycoder_com

Subscribe to Blog via Email

Enter your email address to subscribe to this blog and receive notifications of new posts by email.