29
2016
Using XBox One Kinect with Unity
*main image: Kinect GreenScreen example scene Setting up Kinect with Windows 10 – connect to pc (using adapter) – Driver installs automatically and you are Done 🙂 – You can test it with these apps: 3d scan: https://www.microsoft.com/en-us/store/p/3d-scan/9nblggh68pmc 3d builder: https://www.microsoft.com/en-us/store/p/3d-builder/9wzdncrfj3t6 Using Kinect […]
28
2016
Add Custom Explorer Context Menu Item for Opening a Folder as Project with Unity
You can add custom context menu items into Windows Explorer (more info), so you can create custom menu item that opens the current folder as a project in Unity. (it will still warn you about project version if its different) Example RegEdit file: *Note! you […]
17
2016
Easy Threading with ThreadPool
Want to use simple threading? ThreadPool seems like an easy solution. Source: (c#) https://github.com/UnityCommunity/UnityLibrary/blob/master/Scripts/Threading/ThreadPoolTest.cs
16
2016
Grayscale Image Effect with Exclude Layers
Testing grayscale image effect with added ExcludeLayers option (*just took the script parts from CameraMotionBlur effect, since it supports excluding layers) Instructions: – Attach the script below to your camera *You need to import default effects package first (Assets/Import Package/Effects) – Select excludeLayers (by default […]
16
2016
Custom Sprite Bloom HDR Shader
Tried to do this shader mentioned in the forums (link), to have a Bloom image effect only on certain sprites. See main image^ 2 same sprites, different material, so only 1 gets bloomed (even though the Bloom is full screen image effect) Instructions: – Download […]
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