Browsing articles from "December, 2018"
Dec
20
2018

Marching Ants Sprite Outline Shader

Saw interesting question here https://forum.unity.com/threads/animated-outline-effects-using-shader.600028/ and unity sprite outline https://github.com/wlgys8/Sprites-Outline + stackoverflow https://stackoverflow.com/a/16856878/5452781 to the rescue! (although this is for 2D sprite..) Results: TODO – Test how this would look with screenspace values (to keep same size even if zoomed) – Maybe could check neighbor pixel […]

Dec
13
2018

Adding Multiple Submit Keys to Input Manager

Had to make an UI button clickable by multiple different keyboard keys (like enter, space, left/right shift etc.) And almost started writing custom script to handle extra keys when selecting UI button.. but then realized that you can duplicate Input Manager keys, and sure enough […]

Dec
3
2018

DllNotFoundException: libnuitrack – nuitrack.NativeNuitrack.Init

Briefly tested https://nuitrack.com/ in unity, and had this error when trying to run examples: DllNotFoundException: libnuitrack nuitrack.NativeNuitrack.Init (System.String config) nuitrack.Nuitrack.Init (System.String config, NuitrackMode mode) NuitrackManager.NuitrackInit () (at Assets/NuitrackSDK/Nuitrack/NuitrackManager.cs:218) NuitrackManager.Awake () (at Assets/NuitrackSDK/Nuitrack/NuitrackManager.cs:117) There is a thread about it in nuitrack forums, https://community.nuitrack.com/t/dllnotfoundexception-libnuitrack/562/23 and the solution […]

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