5
2019
Reading Minecraft World into Unity (using Substrate)
Quick test for reading Minecraft worlds into unity.Note: example code uses particle for each block, so it gets pretty slow. Compile Substrate.dll:– download this repository https://github.com/minecraft-dotnet/Substrate – unzip, open Substrate-master\SubstrateCS\Substrate.sln– Solution Explorer: Right click over Substrate (NET4), Set As Startup Project– Select Release (from the […]
1
2019
Basic Ray Marching Shader
Converted this ray marching for dummies-shader into unity. Shader Source:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Shaders/2D/Special/RayMarching.shader
1
2019
2 Pass Standard Shader with See-Through Wall Effect
Modified standard shader to make see through wall effect, with blurred texture and opacity. Shader source:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Shaders/3D/Effects/Standard-SeeThroughWalls.shader
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