6
2015
Doom Style Billboard Shader
Testing Doom style billboard shader, where you can look sprite from different angles, still not completely finished but enough for testing.. * Note: I have no idea how the doom billboards work, just looking for similar style Related forum post: http://forum.unity3d.com/threads/relative-position-for-changing-2d-graphics-in-3d-environment.307086/ WebGL player: *coming later* […]
24
2015
Mesh Melt shader test
Quick test for melting mesh effect using vertex extrusion shader Gif anim preview: http://pasteboard.co/1QARh81p.gif Forum topic: http://forum.unity3d.com/threads/has-anyone-ever-written-a-mesh-melter.311135/ Info: – C# Script adjusts mesh vertex colors, based on the distance to heat point gameobject – Then shader pushes(extrudes) vertices based on that vertex color (alpha) – […]
24
2015
Lemmings Proto
Briefly saw small part of from this 2D Platformer stream http://www.twitch.tv/jessefreeman/b/639195407 And tested the platform AI for a lemmings style of game. (*platform end turning is currently disabled on this, as they need to fall from edges) TODO: – Add toolbar – Add stopper lemmings […]
17
2015
Island Scene Test
<Click to view full size Now that rendertextures are free, time to add (almost) all image effects to the camera.. π Trying to build small island scene, using only free materials.. TODO: – Better terrain – Better water – Better sand material – FPS Controller […]
11
2015
PointEffector2D
Unity5 comes with new PointEffector2D How to use it? – Add sprite to scene – Add CircleCollider2D (or some other 2D collider) – Enable: [x] Trigger *Note: Effector works without trigger enabled also, but only when other object is touching the collider. – Enable [x] […]
10
2015
Testing Nodify2 Visual Scripting
Briefly tested out Nodify2 visual scripting plugin (its free). Tried to make small flappy bird style game, did have few problems: – How to make “if” statements ? (wanted to wrap the walls for endless game) – Rigidbody2D was missing from Unity nodes, just duplicated […]
9
2015
Error: Android SDK is outdated
Got this error message on building .apk: “Android SDK is outdated SDK Build Tools version 19.1 < 21” And in the console: “Error building Player: CommandInvokationFailure: Unable to update the SDK. Please run the SDK Manager manually to make sure you have the latest set […]
8
2015
Pixel grass with rounded edges effect
(click image to view) related forum topic for inspiration: http://forum.unity3d.com/threads/round-edges-of-pixel-art.308402/ steps: π – Use cutout shader (and have the texture filter mode as bilinear – its already that by default)
3
2015
Unity Special Event #GDC2015 *Unity5 Free*
http://unity3d.com/get-unity — Images: *Click to view
2
2015
Space Gem Road [Android Game]
Small test game, endless runner, single tap control. Check out the nice bouncing text effect in start screen π Google Play (Android, free) https://play.google.com/store/apps/details?id=com.unitycoder.SpaceGemRoad Website: http://games.unitycoder.com/SpaceGemRoad/ — Game view:
Recent posts
- Favorites in PackageManager
- LudumDare59 : Signal
- Unity Editor: Tree Generator
- Leaf/Foliage Generator Tools (Runs in Browser)
- Testing Unity AI Beta
- Ways to Support UnityCoder Development
- Using UI Slider to Create 5-Star Rating Element
- Game Music Library For Unity (editor plugin)
- Fontastic : Easily Test Fonts in Unity Editor!
- GeoTiff Importer & Terrain Generator for Unity
- Create Baked DropShadow for UI images
- .JP2 Ortho Image Converter to PNG/JPG/TIFF
Recent Comments
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- on Sprite Sheet Flip Book Shader
- on Sprite Sheet Flip Book Shader
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- on Vector3 maths for dummies!
- on UnityHub 3.6.0: Remove Version Control & Cloud Dashboard columns
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