24
2012
Ray Tracing & Photon Mapping (Unity3D C#)
Converting some ray tracing code from java/processing (original source by Grant Schindler/2007) 1st version works fine already, just missing the user interactions.. (and its quite slow at the moment) Current progress: v1.0 – 512×512 render: time 23.65258s (got it down to 16.54801s, if disable preview […]
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