17
2012
Explosion Lava (?) Shader (test)
Uhm..failed. This was supposed to look like explosion (as in this pdf: GDC2012 Unity+DX11, page 62) well..atleast founded a simple way to create lava textures: http://www.photoshopatoms.com/effects/creating-a-lava-texture-from-scratch/ Its just a highres sphere, with animated vertex extrude shader.. Webplayer: http://unitycoder.com/upload/demos/ExploBallShaderTest1/ Download source: mExploBallScene.unityPackage Images used in the […]
24
2011
mBoatWaves v1.0 (fake)
Testing realtime boat waves..very much a “fake system”, but its a concept demo : ) Should be possible to: – Boat to react on waves – Have multiple boats (additive waves) Source is now available, I’ll give up on this for now..its quite bugged and […]
Recent posts
- Adding Real World Location to Ice Fishing Prototype
- [web tool] Image Channel Inspector : AlphaScope
- Editor Tool: Smart Recompile (don’t recompile if edit comments)
- Editor Tool: Scene Size Analyzer
- LudumDare 60: Old Tech
- uBasic Scripting Language for Unity
- GreaseMonkey+Editor Plugin: 1-Click Copy script from ChatGPT (Web) to Unity Editor (as script)
- Editor Tool: Property Watcher
- .unityignore : Hide files from Project window
- PostBuild Script to Create Single exe Standalone File
- Game Loop Designer
- Favorites in PackageManager
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