Browsing articles tagged with " fbx"
Jan
1
2014

Get Custom Properties from 3dsMax FBX model

Maybe not from the fbx file itself (?), but each object can have custom properties, and Unity can read them on import. Exporting FBX from 3ds Max with Custom Properties – Right click on the object – Select Object Properties – Type custom properties to […]

Mar
14
2013

Free Characters from Autodesk Labs

From Autodesk Labs: Project Pinocchio http://labs.autodesk.com/technologies/pinocchio Tried with one character and got it running in mecanim with just few clicks – the fbx was even in the right scale rightaway! (although hands and legs seems to be bit twisted) I’ll write some notes later.. — […]

Sep
19
2012

Testing Mecanim + Biped

Tried to follow the mecanim tutorial from here: http://www.youtube.com/watch?v=QGXns8GemU0 (Unity 4 – Using Mecanim) Had to do few things differently to make it work..(also the current UI seems to be different from that video?) Here’s the (modified)  steps from the video to get your own […]

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