7
2012
Fluidplane / Raindrops
Something similar to the wave map maker, but using different technique. (converted / modified from processing/java, original author Jared “BlueThen” C. – licensed under Creative Commons Attribution-Share Alike 3.0 and GNU GPL license) Still have to fix the colors and try some shaders with that.. […]
27
2011
2D Water/fluid fx
2D water test. (converted from processing/java source) More info later.. Webplayer: http://unitycoder.com/upload/demos/mwater2d1/ Download source: mWaves2D1.unitypackage
21
2011
Fluids – Smoothed Particle Hydrodynamics (Unity3D C# source)
SPH fluids test (see wiki) Screenshot only..as its currently using debug.line for the drawing, would need pro for gl.lines. Its converted from this java to Unity C# (my first C# program, yay!) http://www.jamesdedge.com/SPHApplet.html < click to view java version in action (google up for the […]
Recent posts
- UnityHub: Enable built-in Login Dialog (no more browser login/logout issues!)
- Use TikTok-TTS in Unity (with WebRequest)
- Create Scene Thumbnail Image using OnSceneSaved & OnPreviewGUI
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
- Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
- Check if point is inside polygon 2D (using line intersection)
- UnityHub: Enable Create Project Button (without having to select Cloud Organization)
- UI: Make Tooltip background fit Text content length
- Pong-Wars in Unity
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub)