Browsing articles tagged with " indices"
Feb
25
2012

Mesh Box Reference : Vertices / Triangles / UV / Normals

Mesh Box Reference Image If you want to build a simple mesh box with scripts in Unity, this kind of image helped me to understand how it works.. Also have a look of the ChunkRender example, how it builds the mesh by adding 4 vertices […]

Jan
6
2012

Noob Triangulator (js)

Testing mesh (triangle) generation.. (screenshot: random mesh plane) The REAL Triangulator is here: http://wiki.unity3d.com/index.php/Triangulator  (it can handle complex shapes etc.) My javascript triangulator works by adding 1 vertex in the middle, and every triangle will point to it. I was thinking could use this for drawing […]

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