9
2012
Enemy Visibility Cone (idea)
Testing one visibility cone idea for enemies. (later will check what other solutions there are..) Code: If enemy stays inside blue trigger area (attached to player) then If enemy view angle is towards the player (within view angle range) then Do Linecast(s) to player bounding […]
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Coin:
CUgDSbRqFcAumDSAcdKDvuXsw26VdkJe8C8WGUQHBAGS

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