Browsing articles tagged with " ray tracing"
Apr
7
2013

Basic Illumination Model C#

Converted this script to unity: Basic Illumination Model by andalmeida. Problems / info: – Converted most of the values to floats.. because Mathf.Max() didnt like doubles.. i guess could had made some extension to it.. (maybe thats why there are some artifacts) – Specularity didnt […]

Jan
24
2012

Ray Tracing & Photon Mapping (Unity3D C#)

Converting some ray tracing code from java/processing (original source by Grant Schindler/2007) 1st version works fine already, just missing the user interactions.. (and its quite slow at the moment) Current progress: v1.0 – 512×512 render:  time 23.65258s (got it down to 16.54801s, if disable preview […]

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