17
2026
uBasic Scripting Language for Unity
Inspired from QBasic. just wanted to have simple language to set pixels, print text and play sounds. Can install with PackageManager: https://github.com/unitycoder/uBasic Features Tools
13
2024
Using Moonsharp (LUA) + Unity Webgl
Moonsharp has some issues in webgl builds, but here’s working repo and some notes. REPO ( unity 2022.3.7f1 )– https://github.com/unitycoder/MoonSharpWebGL WEBGL DEMO– https://unitycoder.com/upload/demos/moonsharpwebgl/ NOTES– You need to grab this webgl fix: https://github.com/moonsharp-devs/moonsharp/pull/146– You need to do hard wiring (or at least i didn’t get the […]
10
2015
Simple Event & Delegate Script
Just a quick test on events & delegates (taken from this live tutorial) – New scene – Add Sphere object to the scene (and move it into Main Camera view, for example 0,0,0) – Create new script: FireEvent.cs – Attach “FireEvent.cs” script into […]
Recent posts
- Adding Real World Location to Ice Fishing Prototype
- [web tool] Image Channel Inspector : AlphaScope
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- LudumDare 60: Old Tech
- uBasic Scripting Language for Unity
- GreaseMonkey+Editor Plugin: 1-Click Copy script from ChatGPT (Web) to Unity Editor (as script)
- Editor Tool: Property Watcher
- .unityignore : Hide files from Project window
- PostBuild Script to Create Single exe Standalone File
- Game Loop Designer
- Favorites in PackageManager
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