15
2023
Run webgl application locally using python
Unity has new runtime tax/fee, but it doesn’t apply for webgl games!So how about you bundle your webgl build with simple batch script that starts webserver using python. STEPS– Build your webgl normally– Copy this runwebgl.bat file into your webgl build folder (next to index.html) […]
11
2021
Run WebGL server manually
When making webgl builds, you cannot open generated index.html file directly inside the build folder (without webserver), and if you make Build & Run, and then close the browser tab, you need to do build & run again to view it later. Run webserver from […]
6
2014
Game Cloud [Sponsor of the Month]
Thanks to GAME CLOUD! (Authoritative Cloud Engine for Multi-Player Games with Unity) for being the sponsor the last month 🙂 Go check them out: http://game-cloud.org/ — They have competition running also: “Integrate any Unity game with GCC fast networking” http://game-cloud.org/beaunity.html And their free plan includes […]
Recent posts
- Adding Real World Location to Ice Fishing Prototype
- [web tool] Image Channel Inspector : AlphaScope
- Editor Tool: Smart Recompile (don’t recompile if edit comments)
- Editor Tool: Scene Size Analyzer
- LudumDare 60: Old Tech
- uBasic Scripting Language for Unity
- GreaseMonkey+Editor Plugin: 1-Click Copy script from ChatGPT (Web) to Unity Editor (as script)
- Editor Tool: Property Watcher
- .unityignore : Hide files from Project window
- PostBuild Script to Create Single exe Standalone File
- Game Loop Designer
- Favorites in PackageManager
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