May
12
2012

Using Windows MessageBox(“test”)

Need to make a FileDialog popup for standalone exe, for selecting image files.

Atleast got MessageBox working now..

 

Webplayer:
Doesnt work on webplayer..

Info:
– Copy “System.Windows.Forms.dll” into Assets/Plugins/ folder
– Then use it from script:

using System.Windows.Forms;

..

    void Start () {
        MessageBox.Show("test");
}

 


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About the Author:

.fi

4 Comments + Add Comment

  • That looks like a Web-From to me… any change you stumbled onto a way to get WPF integrated ?

    • Supposedly there should be some way, but didnt get it working yet.. it compiles fine, but crashes..
      http://forum.unity3d.com/threads/117990-Getting-windows-open-file-dialog-browser-to-open

      But most of the topics are saying, use the dialog script from unifycommunity..

      Interestingly the MessageBox works, using unity indie, copied some windows dll files to “plugins” folder.. (there was a topic on that in unity answers, I dont have the link right now..)

  • Hey,
    can you pls tell me how thats work ?

    • You simply put the System.Windows.Forms.dll and System.Deployment.dll from C:/Windows/Microsoft.NET and then the latest version v4.0 you find them there drag them into the plugins folder in your unity project and then you can start using the messagebox function and also build it without having issues

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