5
2013
First impressions using UnityVS
Been using UnityVS some days now (only for simple scripting), heres few notes about it. *adding more notes later.
(you can get a free trial version from here)
UnityVS+VisualStudio2010+Unity4
Good Stuff:
– Real autocomplete! (for unityscript also!)
– AutoComplete.
– Autocompl… yes, it saves a lot of time when you dont have to check every command from the unity documentation (which usually doesnt help much anyway..)
– When saving a script in VisualStudio, it instantly starts compiling in Unity (instead of the usual Alt-Tab jumping around and waiting for the compilation to start..)
– You can use VisualStudio macros, snippets etc.
– Object browser (see image #2), view all the commands/functions available!
– Best for C# (with unityscript theres still some annoyances)
– ..more later
Needs fixing:
– Sometimes scripts wont open, no matter how many times you double click them
– Cannot have Webplayer as current build platform
– Documentation bit lacking (for example, not much info what to do when things dont work..)
– Sometimes autocomplete is too “aggressive”, especially in unityscript (you try to type: “private var mapsize:int”, the int gets autocompleted with “InteractiveCloth”)
– Random hangs when quitting unity
– By default Visual studio doesnt have the common useful shortcuts, like: ctrl+d (duplicate line), F1 for scripting documentation, etc. Have to build your own macros.
—
Image#2: Object browser
Related Posts
9 Comments + Add Comment
Leave a comment
Recent posts
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
- Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
- Check if point is inside polygon 2D (using line intersection)
- UnityHub: Enable Create Project Button (without having to select Cloud Organization)
- UI: Make Tooltip background fit Text content length
- Pong-Wars in Unity
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub)
- UnityHub: Add support for custom project title (instead of folder name) or use ProductName
- Testing Unity MUSE AI
- QR Code Generator Online
Here’s something: http://stackoverflow.com/questions/2279000/visual-studio-short-cut-key-duplicate-line
Thanks!
Founded something similar also,
still need to make/edit the macro where can select part of the line, and duplicate that in the same line..
Thanks for sharing that.
What about debugging functionnalities ? Did you tried it ? That’s what I was mainly interested in
Havent tried it yet..
Note:
There was update available to unityVS and it seems to fix most of those random hangs & script not opening problems.
The random hangs when quitting unity have been fixed in a beta version. Ask them to receive the new beta and give it a try.
Some grammar: I see you sometimes say “founded”. That is wrong. It should be “found”.
Thanks, i’ll do that 🙂 my english is bit broken ><
Useful plugin for visual studio:
Displays indent guides in Visual Studio text editor windows
http://visualstudiogallery.msdn.microsoft.com/e792686d-542b-474a-8c55-630980e72c30
“Microsoft acquires SyntaxTree, creator of UnityVS plugin for Visual Studio”
http://blogs.msdn.com/b/somasegar/archive/2014/06/30/microsoft-acquires-syntaxtree-creator-of-unityvs-plugin-for-visual-studio.aspx
“we will make UnityVS itself free for download on the VS Professional and higher SKUs”
http://blogs.msdn.com/b/somasegar/archive/2014/06/30/microsoft-acquires-syntaxtree-creator-of-unityvs-plugin-for-visual-studio.aspx#10539089
released:
http://blogs.msdn.com/b/visualstudio/archive/2014/07/29/visual-studio-tools-for-unity-1-9.aspx