24
2013
Ice Breaker (coffee break game)
Spend 2 coffee breaks making this small test.. Theres nothing to do, but just drive around and push the ice. (boat explodes if it tilts too much, its bit bugged right now..starts to tilt too easily) Info: – Made box in 3ds max, broke it […]
21
2013
Free Android/iOS Basic Licenses
Yay! Breaking news! David Helgason just announced: mobile deployment with Unity is now free for all indie developers. Unity’s iOS and Android basic add-ons are yours, no royalties, no fees. also, In the coming months, we will make Blackberry 10 and Windows Phone 8 deployment […]
13
2013
GameDraw – First Impressions
GAMEDRAW PRO – FIRST IMPRESSIONS Had a chance to try GameDraw Pro – Here’s some notes after few days of (quick) tests. WHAT IS GAMEDRAW 3D modeling plugin for Unity3D. Allows you to do basically all basic (and some advanced) mesh modeling tasks directly inside […]
8
2013
Using crossdomain.xml
Duh! That was one annoying error.. >< Error reading crossdomain policy: Expected element UnityEngine.UnityCrossDomainHelper:GetSecurityPolicy(String) Error downloading mesh: Rejected because no crossdomain.xml policy file was found UnityEngine.MonoBehaviour:print(Object) MeshSerializer:ReadMeshFromWWW(WWW) (at Assets/MeshSerializer.js:355) $:MoveNext() (at Assets/LoadMeshFromWeb.js:11) While using MeshSerializer2 to read mesh data from server http://wiki.unity3d.com/index.php/MeshSerializer2 And crossdomain.xml was […]
Recent posts
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