24
2013
Ice Breaker (coffee break game)
Spend 2 coffee breaks making this small test.. Theres nothing to do, but just drive around and push the ice.
(boat explodes if it tilts too much, its bit bugged right now..starts to tilt too easily)
Info:
– Made box in 3ds max, broke it to smaller pieces with fracture voronoi, exported to Unity
– Added buoyancy script to each ice piece (and rigidbodies)
– Made quick ship model (too bad didnt have gamedraw installed on that pc..), had to use 3ds max. Exported to Unity and added buoyancy script to it also.
– Used unity pro water (doesnt look good though..way too transparent surface?)
– Added rigidbody controls (using forces)
– Some snow particles (legacy partices have it ready)
– Done.
Resources used:
– Buoyancy script (unity3d forum)
– Fracture Voronoi (3ds max plugin script)
Webplayer:
http://unitycoder.com/upload/demos/IceBreaker1/
Download source:
nothing to see there really..
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Delaunay – Voronoi Diagram library for Unity:
http://forum.unity3d.com/threads/248962-Delaunay-Voronoi-Diagram-library-for-Unity