19
2018
HSV Debugging and Color Match Shader
Quick test for color matching using shader, by converting colors into HSV and comparing target color with h-s-v threshold values. See Shader source at the bottom. (main image: Changing target color, shows inverted color for the texture in that matching hue position) Shader has different […]
14
2018
[External Tool] Search Text In Files
I couldn’t find a simple free tool for searching text in files.. so had to make one : / Seems to work well enough already, main just using it for searching unity builtin shader sources 🙂 Still few features to be added.. Sources & Download […]
3
2018
Convolution Filter Test
Quick test for simple convolution filter with unity Texture2D (using c# script, not shader) Source project: https://github.com/unitycoder/ConvolutionFilter
23
2018
Browser Plugin: Stay in Old Asset Store
Small snippet to use with GreaseMonkey-plugin, will stop old & short url asset store links from re-directing into that horrible new asset store! *New v2: Now automatically redirects from new horrible store to good old store AND keeps the asset page! This file contains hidden […]
7
2018
Faster Debug.Log
Debug.Log() slows down your editor or even hangs if it happens to run inside some long loop, but you can make it faster by disabling stacktrace from Debug.Log()! (see image above) Tested for-loop with 100000 iterations in editor (Unity 2018.1.6f1) – 25000ms with stacktrace enabled […]
26
2018
Fire Effect Using CustomRenderTexture
Converted this fire effect (by The Coding Train) into unity customrendertexture + shader. Added fire gradient color (by moving the fire calculation into alpha channel). Unity Project Sources https://github.com/unitycoder/FireEffect References CustomRenderTexture (was added to unity in 2017.1) https://docs.unity3d.com/Manual/CustomRenderTextures.html Keijiros example project (reaction-diffusion) https://github.com/keijiro/RDSystem Fire Effect […]
18
2018
Quadtree
Converted this javascript quadtree (by The Coding Train) to Unity using texture2d *not complete with all the features yet though, but can add points by clicking texture with mouse. Unity Project https://github.com/unitycoder/UnityQuadtreeInTexture Original source https://www.youtube.com/watch?v=OJxEcs0w_kE
5
2018
Upgrading old 5.5 project to 2017.4 LTS
So had to upgrade one old Android+iOS cardboard app into newer unity version.. (Due to old unity doesn’t support latest apple os updates [link], missing new app store image sizes [link], some plugins are getting fixes/updates to newer versions, Android google play has new requirements […]
14
2018
QuickStart: Unity Visual Shader Editor
tl;dr, use beta10+, install Render-pipelines-lightweight with Package Manager, create/rendering/lightweight pipeline asset, assign it to graphics settings, create/shader/unlit graph, double click to edit in visual editor! Install & Use Visual Shader Editor – Download and install Unity Beta : https://unity3d.com/unity/beta-download – Create New Empty Project – […]
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