13
2021
Unity Asset Store MegaBundle (October 2021)
New Asset Store MegaBundle, have a free referral link here:https://assetstore.unity.com/mega-bundles/fill-your-toolbox?aid=1101lGti(From October 13, 2021 00:00:00 PT through October 31, 2021, 23:59:59 PT)
9
2021
[GreaseMonkey] Better Pixel Art viewer for itch.io
Default itch.io image viewer is horrible for small pixel art, so here is Firefox Greasemonkey plugin to make the viewer full screen and use pixel scaling. Example page:https://0x72.itch.io/16×16-dungeon-tileset
9
2021
Shader Effects Test
Inspired from https://twitter.com/chiba_akihito/status/1438088953878302725 Part #1 (Project sources) Part #2 (source not available)
5
2021
Checking ArcGIS Maps SDK Unity plugin (Beta)
Looks great! “ArcGIS Maps SDK for Unity is a plugin developed by Esri that enables access to real world maps and 3D content from the ArcGIS Platform. This plugin provides samples, an Inspector UI, and an API to create interactive, photorealistic 3D and XR experiences […]
27
2021
Boat Attack URP Water: Add Underwater surface flip
Just modify 2 lines from the scripts and you get visible waterplane when going below surface. The idea is to check camera Y position, if below 0, flip normal and flip matrix for mesh. Boat Attack Project:https://github.com/Unity-Technologies/BoatAttack Inside Water.cs & PlanarReflections.cs replace these 2 lines:
4
2021
Add Middle Mouse Button support into Asset Store Main Banner (GreaseMonkey script)
Because UX.. i’d rather check the offer in new tab, than wait 10s to load new page completely (and then go back) Source: (Requires GreaseMonkey browser plugin)https://gist.github.com/unitycoder/974b6a1c7969a12fe954f25c6c51664e
26
2021
Unity Forums Auto Select Current SubForum in Search (GreaseMonkey script)
Someone suggested in the forums that forums search page could auto-select current sub-board. Tested it quickly with GreaseMonkey and seems to work well, here’s the source: Related topic:https://forum.unity.com/threads/suggestions-for-the-search-forum-functionality.1115584/
7
2021
Compress WebGL build manually from command line (brotli)
Building brotli compressed webgl release can take hours (if you have large 3d models in the project..), and you cannot do anything with the project while unity is compressing it. Solution:Make (really fast) uncompressed builds from unity,then compress the webgl data files manually from commandline! […]
11
2021
Run WebGL server manually
When making webgl builds, you cannot open generated index.html file directly inside the build folder (without webserver), and if you make Build & Run, and then close the browser tab, you need to do build & run again to view it later. Run webserver from […]
Recent posts
- Favorites in PackageManager
- LudumDare59 : Signal
- Unity Editor: Tree Generator
- Leaf/Foliage Generator Tools (Runs in Browser)
- Testing Unity AI Beta
- Ways to Support UnityCoder Development
- Using UI Slider to Create 5-Star Rating Element
- Game Music Library For Unity (editor plugin)
- Fontastic : Easily Test Fonts in Unity Editor!
- GeoTiff Importer & Terrain Generator for Unity
- Create Baked DropShadow for UI images
- .JP2 Ortho Image Converter to PNG/JPG/TIFF
Recent Comments
- on Mesh Exploder (sources)
- on Sprite Sheet Flip Book Shader
- on Sprite Sheet Flip Book Shader
- on [Asset Store] PolygonCollider2D Optimizer
- on Trajectory Test Scene 2.0
- on Vector3 maths for dummies!
- on UnityHub 3.6.0: Remove Version Control & Cloud Dashboard columns
- on Using RenderDoc with Unity (graphics debugger)
Coin:
CUgDSbRqFcAumDSAcdKDvuXsw26VdkJe8C8WGUQHBAGS

An article by















