Oct
14
2018

[External Tool] Search Text In Files

I couldn’t find a simple free tool for searching text in files.. so had to make one : / Seems to work well enough already, main just using it for searching unity builtin shader sources 🙂 Still few features to be added.. Sources & Download […]

Oct
3
2018

Convolution Filter Test

Quick test for simple convolution filter with unity Texture2D (using c# script, not shader) Source project: https://github.com/unitycoder/ConvolutionFilter  

Sep
23
2018

Browser Plugin: Stay in Old Asset Store

Small snippet to use with GreaseMonkey-plugin, will stop old & short url asset store links from re-directing into that horrible new asset store! *New v2: Now automatically redirects from new horrible store to good old store AND keeps the asset page! This file contains bidirectional […]

Aug
7
2018

Faster Debug.Log

Debug.Log() slows down your editor or even hangs if it happens to run inside some long loop, but you can make it faster by disabling stacktrace from Debug.Log()! (see image above) Tested for-loop with 100000 iterations in editor (Unity 2018.1.6f1) – 25000ms with stacktrace enabled […]

May
26
2018

Fire Effect Using CustomRenderTexture

Converted this fire effect (by The Coding Train) into unity customrendertexture + shader. Added fire gradient color (by moving the fire calculation into alpha channel). Unity Project Sources https://github.com/unitycoder/FireEffect References CustomRenderTexture (was added to unity in 2017.1) https://docs.unity3d.com/Manual/CustomRenderTextures.html Keijiros example project (reaction-diffusion) https://github.com/keijiro/RDSystem Fire Effect […]

May
18
2018

Octree

Modified this quadtree into octree Unity Project https://github.com/unitycoder/Octree *enable Gizmos in gameview to see debug lines

May
18
2018

Quadtree

Converted this javascript quadtree (by The Coding Train) to Unity using texture2d *not complete with all the features yet though, but can add points by clicking texture with mouse. Unity Project https://github.com/unitycoder/UnityQuadtreeInTexture   Original source https://www.youtube.com/watch?v=OJxEcs0w_kE  

Apr
5
2018

Upgrading old 5.5 project to 2017.4 LTS

So had to upgrade one old Android+iOS cardboard app into newer unity version.. (Due to old unity doesn’t support latest apple os updates [link], missing new app store image sizes [link], some plugins are getting fixes/updates to newer versions, Android google play has new requirements […]

Mar
14
2018

QuickStart: Unity Visual Shader Editor

tl;dr, use beta10+, install Render-pipelines-lightweight with Package Manager, create/rendering/lightweight pipeline asset, assign it to graphics settings, create/shader/unlit graph, double click to edit in visual editor! Install & Use Visual Shader Editor – Download and install Unity Beta : https://unity3d.com/unity/beta-download – Create New Empty Project – […]

Jan
31
2018

Checking Last Known Good Position For A Car In The Track

Working on a small StuntCarRacer-inspired game with a friend. Some note here about how to get car to return last known good position in the track. Problems and Requirements – Player gets stuck hanging in side of the track (1 or more tires hanging outside, […]

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