9
2011
Fake Mesh Slicer v3.0
Testing different technique – Capsule (but bit too low poly & capsulecollider not so good for this..) – ‘Infinity plane’ for cutting ( http://unity3d.com/support/documenta…nce/Plane.html ) – Using “Plane.GetSide” to check which side the vertex is – if its above cutplane, move it down with distance […]
9
2011
Fake Mesh Slicer v2.0
Another test scene: – with cylinder, sideways. webplayer: http://unitycoder.com/upload/demos/slicer2/ a/d = move cylinder space = slice mouse = drag objects download: fakeslicer2.unitypackage
7
2011
Fake Mesh Slicer v1.0
Just a test project.. : ) FakeSlicer – Slicing a box (but not really) – It works by adjusting box size/vertices and cloning a prefab box as a new slice object – Sliceplane is “fake”, just Y value is used for getting a location – […]
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