Sep
24
2013

Shroud of the Avatar Unity Scene Jam #1

Took part in SotA scene jam.. Had quite many problems with the scene and just sent it quite unfinished.. – About 8-10 total hours spend (most of it struggling with world machine terrain and terrain texturing/trees..) – Used only free assets and scripts – Didnt […]

Sep
13
2013

Halton Sequence c#

Halton Sequence script to Unity c#. (image: Left side halton sequence, right side using Random.value). Needed something to distribute objects evenly on given area.. this works for small amount of objects <200, but if add more, they start to form lines(?) Converted from: “Halton Sequence […]

Sep
8
2013

Book: Unity 4.x Game AI Programming

Started reading “Unity 4.x Game AI Programming” Chapter 1 : Introduction to AI That was quite a brief intro.. But A* was eplained in a bit more detail. No coding yet.. lets continue.. Supplied example projects work fine with 4.x. Overall feeling of the book: […]

Sep
7
2013

Gradient Bar Range (shader)

Tried to make something like this: http://forum.unity3d.com/threads/199297-Can-t-figure-this-gradient-material-thing-out Its just a shader, which takes top bar and bottom bar world positions and then builds gradient between them.. AssetStore: http://u3d.as/content/mgear/vertical-gradient-range-shader/5q3 Webplayer: http://unitycoder.com/upload/demos/GradientBarRange1/ — Feature requests: – Sprites shader version – Sample code to change the two colors […]

Aug
26
2013

Mesh Terrain Texturing/SplatMap Tool (wip)

Small editor plugin for creating splatmap/splatmask for mesh based terrain. (not terrain object) Current features: – Create splatmap based on face angles (adjustable slope angles) – Texture painting (paint to any layer R, G, B, A) – Obstacle detection (if collider is founded on mesh, […]

Aug
26
2013

Ludum Dare#27 : Lost Pixel

Ludum Dare 27 compo entry. (cancelled that Asteroid Attack after ~1 day, then made this one instead in 4-5hrs..) Play from here: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=27533 — Image#2: Game view

Aug
24
2013

LudumDare27 : Asteroid Attack (wip)

Might post this to LudumDare27 jam, if have time to finish it.. (main image: start menu, shader effect on background image) It’s simple space game with exploding asteroids (unless get some better ideas, name is still un-decided also) Current version: – Kind of stuck with […]

Aug
23
2013

CustomPropertyDrawer in C#

Unable to find any complete _and_ working basic C# example of custom propertyDrawer usage.. Oo? (adding some example here once I find/get it working..) Resources: – Intro on PropertyDrawers : http://blogs.unity3d.com/2012/09/07/property-drawers-in-unity-4/ (but getting lots of errors from those samples.. “The type or namespace name `Popup’ […]

Aug
20
2013

Unity Docs MiddleMouseButton New Tab

Unity “broke” the documentation in some update..cannot middle mouse button click them to open in new tab.. http://forum.unity3d.com/threads/193569-Script-documentation-doesn-t-allow-opening-links-in-new-tab-%28ctrl-or-middle-click%29 While waiting for the fix here’s small GreaseMonkey plugin userscript (firefox) : – It fixes the links for middle mouse button (so that they open in new […]

Aug
11
2013

Scorched Earth Terrain (wip)

This is another thing that i’ve always wanted to try in Unity, Scorched Earth deformable collapsing terrain (youtube link). Ideas: 1 – Using SetPixels() with texture would most likely be easiest, just slow on bigger resolutions (but no need high resolution for this anyways?) 2 […]

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