25
2012
Fake Shadow Ideas: Using Particles as Light Photons?
This is quite an early test.. what if you use particles as “light photons” ? Then no need to do raycasting? Current features: (main screenshot) – Shuriken particle system, Shape: Cone, angle:90 – Collision planes on those white boxes (uh..shuriken doesnt support “world collisions”, only […]
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